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CRICKET: SILLY MID-ON

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Re: CRICKET: SILLY MID-ON

Postby cairnswk on Fri Dec 21, 2012 6:00 pm

ViperOverLord wrote:I was happy with the map before the changes. I liked the bowler with a 3 neutral. And the way it is now, if someone has a streaker, they can just hide out for a turn and ravage the field very easily. I also liked territories like Amos being mixed and not neutral 2's.

I can probably get used to the changes. But imo, there was nothing wrong with the settings the way it was before. I did think it was a smart change to make the bowler a neutral 3 (from a change earlier). But the most recent changes are unnecessary and I like it less.

But if you do make Amos a 2 and the bowler a one and you're aiming for a more fluid map; then something like public03 should be a neut 2 (not 3) as well imo. B/C you've created more opportunities and the person going second needs to be able to counter more easily.

I really hope we go back to the way it was. I don't know who started this campaign to change it b/c it was perfect a month ago.

VOL...there will be no changes after this, unless there is a major error.
please get used to it ;) and develop your strategies accordingly.
the changes were made to apease those who thought the 1st lot of changes were too much for the bowler.
Thanks, however for coming back to comment. :)
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Re: CRICKET: SILLY MID-ON

Postby cairnswk on Sat Dec 29, 2012 4:35 pm

Unfortunately, today, i have to announce the passing of a most beloved commentor of cricket - Tony Greig.
He will be sadly missed in many circles. :cry:
R.I.P.
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Re: CRICKET: SILLY MID-ON

Postby iancanton on Tue Jan 08, 2013 5:27 pm

starting from Game 12096501, which is the first with the bowler starting as n1, 23 1v1 games have been completed now. of these, player 1 has won 14 and player 2 has won 8, so there remains an advantage in going first (skewed by 4 games where someone started with a bonus, though this was a different bonus each time). the bowler was conquered in 21 games (of which 13 were won by the player who initially conquered the bowler) and ignored in 2; in both of the latter, the streaker also started neutral. in every game where the bowler was conquered, someone received the +2 auto-deploy bonus at least once.

the next most popular bonuses were public 7 (held in 20 games), fielders 9 (held in 18 games) and catching a six (held in 15 games). the least popular bonuses were bars (never held), batsmen 12 (held in 1 game), singles (held in 2 games), fours (held in 2 games) and fielders 12 (held in 2 games).

if these numbers are typical, then we can be reasonably satisfied that we've achieved the main aims of the new xml: a map that is fair to both players in 1v1 games and where a good part of the action takes place on the field itself.

ian. :)
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Re: CRICKET: SILLY MID-ON

Postby cairnswk on Tue Jan 08, 2013 5:51 pm

thank-you ian...when i read the first part, i was afeared we were going to have re-adjust again. we'll see how many players are happy however. ;)
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Re: CRICKET: SILLY MID-ON

Postby chapcrap on Wed Jan 09, 2013 1:54 pm

I'm not usually a Cricket player, but I have been put on the map multiple times since the new change and I like it a lot. I think the map works really well right now. Note: my games were not 1v1 games.
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