Moderators: Discussions Team, Global Moderators

Balch wrote:I've played a little over a dozen games, and these are common, if not expected results:
-My 7 attacking 1, lose all 6 men.
-Their 10 attacking my 10, they lose 0 men and capture.
-Their 25 attacking my 15, they lose 1 man and capture.
-It takes 5 cards for me to get a set, every set, every game.
-I have a seen a lone defender roll a 6 5 times in a row.
This is the majority of the game, every game. What the f*ck kind of acid high were you on when you wrote this programming?
Ghost20021 wrote:....... And I do agree that the coding isn't 100% random. I've run into players who can completely take out an evenly matched opponent without losing more then 10% of their force... I've also been that player. It happens.
Ghost20021 wrote:You also have to remember that the defense always has the advantage. Always. That's why people attack 20 v 10 and not 10 v 10.


Larry46 wrote:this fucking site and it's so called "random" dice is rigged................F U C K Off Conquerclub!


SirSebstar wrote:Larry46 wrote:this fucking site and it's so called "random" dice is rigged................F U C K Off Conquerclub!
blah blah blah blah blah blah blah blah blah blah blah blah blah. eh.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Dukasaur wrote:People have a misconception that "random" means "even distribution". It doesn't.
Just_essence wrote:But then, what about the Law of Large Numbers? I thought it stated that any experimental probability, if truly random, has a growing sample size, the experimental probability will edge closer and closer to the theoretical probability, which, in this case, means at least a half-decent distribution...

chapcrap wrote:Just_essence wrote:But then, what about the Law of Large Numbers? I thought it stated that any experimental probability, if truly random, has a growing sample size, the experimental probability will edge closer and closer to the theoretical probability, which, in this case, means at least a half-decent distribution...
Which is my assault average is 3.51 and my defense is 3.50 over my last 2,500,000 million rolls.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Just_essence wrote:Well, the LLN said that the experimental probaility would approach the theoretical, but it never said it would equal the theoretical. As it stands, that's very normal.

jefjef wrote:Oh yeah?...
My avg assault is 3.51... Opponents avg defense is 3.52
My avg defense is 3.49... Opponents avg assault is 3.51
Do the MATH!!! .

SirSebstar wrote:jefjef wrote:Oh yeah?...
My avg assault is 3.51... Opponents avg defense is 3.52
My avg defense is 3.49... Opponents avg assault is 3.51
Do the MATH!!! .
done. you have a sample of 100k dice results. you have a deviation of less then 0.1 percent. thats 100 more 2's then 5's over 100k dice... looked at it per result thats a deviation of 1 dice per 1000 that you roll less then average... it does not give you an autoloss result, just that you attack only 3 times as often as you attack.
I have a slightly larger sample. 500k. and it still tells me lately i have been on a winning run, on average because it used to be a lot worse then yours...
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Users browsing this forum: No registered users and 0 guests