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++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins!)++

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Re: ++No Handlebars [10/11] Day 2: Blinded Watcher++

Postby jonty125 on Fri Feb 08, 2013 10:50 am

unvote don't want hippo lynched.
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Re: ++No Handlebars [10/11] Day 2: Blinded Watcher++

Postby Little Witt on Fri Feb 08, 2013 1:31 pm

Why do I have two votes on me? just noticed that...JustE S7C why you vote on me?
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Re: ++No Handlebars [10/11] Day 2: Blinded Watcher++

Postby jonty125 on Fri Feb 08, 2013 1:51 pm

Little Witt wrote:Why do I have two votes on me? just noticed that...JustE S7C why you vote on me?


FOS Little Witt for skimming.

Inactivity.
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Re: ++No Handlebars [10/11] Day 2: Blinded Watcher++

Postby new guy1 on Fri Feb 08, 2013 2:35 pm

Unvote hippo because I feel like hes in the clear right now, and I feel as though pressuring little witt would be good because he has some votes and he is rather inactive, but another thing is that we could pressure S7C because he is more active then witt and I think that we are low on time, so we would get an answer for him more quickly then witt most likely. What do you guys think?
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Re: ++No Handlebars [10/11] Day 2: Blinded Watcher++

Postby Just_essence on Fri Feb 08, 2013 5:51 pm

Ah, right. Since the claim effort seems to be over, I don't think my vote should be there.
unvote
Seems like the night's where the action will take place. A lynch now seems unlikely.
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Re: ++No Handlebars [10/11] Day 2: Blinded Watcher++

Postby Some7hingCLEVER on Fri Feb 08, 2013 6:39 pm

jonty125 wrote:
Little Witt wrote:Why do I have two votes on me? just noticed that...JustE S7C why you vote on me?


FOS Little Witt for skimming.

Inactivity.


thank you for answering this before me (facepalm) anyway when aage voted for me i realized that i have not put my input into the hippo case and that i was looking to far into little witt (that does not mean i excuse him but that i realize hippo is more important).

on the case about hippo and aage. it seems hippo says he tracked aage and aage tried to visit jonty and he was preventing from doing so? correct me if im wrong. and aage says he didnt do that. so either hippo is lying or aage is lying. which doesnt help any. but i looked more into everything else everyone has been saying and it seems aage has been focused on me for a while now. and i see what hippo said about him maybe having info on me after his night action but it seems he has been targeting me since day one and i would like to know why. i understand that i seemed to not focus on the main topic but at least i put input into the conversation and i would like you or neb to explain why you accuse me of scummarining. maybe i have been gone for to long and dont remember what that means.
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Re: ++No Handlebars [10/11] Day 2: Blinded Watcher++

Postby Nebuchadnezer on Sat Feb 09, 2013 1:00 am

Some7hingCLEVER wrote:
jonty125 wrote:
Little Witt wrote:Why do I have two votes on me? just noticed that...JustE S7C why you vote on me?


FOS Little Witt for skimming.

Inactivity.


thank you for answering this before me (facepalm) anyway when aage voted for me i realized that i have not put my input into the hippo case and that i was looking to far into little witt (that does not mean i excuse him but that i realize hippo is more important).

on the case about hippo and aage. it seems hippo says he tracked aage and aage tried to visit jonty and he was preventing from doing so? correct me if im wrong. and aage says he didnt do that. so either hippo is lying or aage is lying. which doesnt help any. but i looked more into everything else everyone has been saying and it seems aage has been focused on me for a while now. and i see what hippo said about him maybe having info on me after his night action but it seems he has been targeting me since day one and i would like to know why. i understand that i seemed to not focus on the main topic but at least i put input into the conversation and i would like you or neb to explain why you accuse me of scummarining. maybe i have been gone for to long and dont remember what that means.


Just throwing that out to see what I got in return. Note, I didn't vote you.

Speaking of that, it looks like we had two players trying to trap each other in lies, which resulted in just confusing the heck out of me...UNVOTE.
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Re: ++No Handlebars [10/11] Day 2: Blinded Watcher++

Postby Some7hingCLEVER on Sat Feb 09, 2013 10:50 am

i know you didnt but you accused of scummarinag and i was just wondering why haha.
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Re: ++No Handlebars [10/11] Day 2: Blinded Watcher++

Postby rishaed on Sat Feb 09, 2013 11:08 pm

D2 is over, I will put up a scene shortly.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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++No Handlebars [10/11]Night 2: Party Hearty minus one++

Postby rishaed on Sat Feb 09, 2013 11:33 pm

The group gathered at the familiar bar, everything was the same. Or nearly everything, Mike was no longer with them. They bickered and silently whispered among themselves, until someone said, "C'mon, holding out our information isn't going to do anything for us right now. I saw something, what did you guys do?" The group turned on him, thats idiocy they declared, the only one who could see someone is dead, last night. The conversation though petered and puttered, and eventually went out. One by one they walked up to the bartender, some ordered martini, some Black Velvet, a few some good Bowmore Whisky. But the bartender wouldn't forget the last drink one of them ordered that night. He walked up alone and said, "I'd like one celebration drink, give a glass of pure American Beauty."
Day 2 END.
Night 2 begins, Deadline is on the 11th.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [10/11]Night 2: Party Hearty minus one++

Postby rishaed on Mon Feb 11, 2013 8:59 pm

Night has been extended until tomorrow at 9pm.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [10/11]Day 3: Falling Down++

Postby rishaed on Tue Feb 12, 2013 3:08 pm

Somehow it felt like Dejavu. He once again woke up on the sofa, it wasn't Groundhogs day was it? No, the voices coming from the bedroom were different this time. He once again turned on the television to find that the group at the bar he knew was reduced again, not by one but by two. Interesting, there was only one rhyme this time though.
Bag of tricks, Bag of tricks!
Even though you couldn't see the one to pick!
aage, Echo Town JOAT has been killed
Somewhere else though, a murder was reported in a house, it almost looked like suicide, but the forced entry to the house made it seem otherwise. Nearby witnesses said, " I always knew she was clumsy, but she never killed herself when she fell before. The catastrophe was always somewhere else!"
S7C Himeji Town Airhead has been killed!
Day Three Start! Deadline is on the 22nd.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Just_essence on Tue Feb 12, 2013 3:10 pm

Two players killed in the night? A vigilante?
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Tue Feb 12, 2013 3:13 pm

Well now I am left to either suspect there is an SK or the mafia faction has two kills. At this point I feel like we dont have to worry about a cult because that would be a little too much for town faction to win against. Did anyone see anything with their actions last night? And does anyone have any idea what an airhead could be?

Fastposted- didnt even think about a vig, there could even be a poisoner because apparently the woman fell and died as far as I see, and people dont just fall and die on a regular basis.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Tue Feb 12, 2013 3:39 pm

I'm think vig over SK, 11 player game with mafia & SK seems seriously unbalanced.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Just_essence on Tue Feb 12, 2013 6:02 pm

Well, whoever the vigilante is, they guessed wrong.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Little Witt on Tue Feb 12, 2013 6:08 pm

ouch two town out in one night
We need to find these killers fast
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Some7hingCLEVER on Tue Feb 12, 2013 6:15 pm

Good luck town!
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Some7hingCLEVER on Tue Feb 12, 2013 6:23 pm

I just realized I was a chick hahahagaha sorry double post HAVE FUN
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Nebuchadnezer on Tue Feb 12, 2013 8:38 pm

Well, what the heck...not only have we not succeeded in lynching anyone, but now three town are dead in night kills? Um...this can't be good for us. Who's the vigilante that's poppin' off our townies? Okay, time to go back and take a look...we've got to be missing something...
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Nendreel on Tue Feb 12, 2013 9:15 pm

Looks like aage was killed by a Vig. With the... mess... between him and Hippo I doubt mafia would hit someone who may get mislynched.

I'm curious as to what ability an Airhead would have.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Wed Feb 13, 2013 11:03 am

Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Wed Feb 13, 2013 3:01 pm

jonty125 wrote:
Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker.


Where did you find that? I looked it up yesterday and all I could find on it was a name for a player.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Wed Feb 13, 2013 3:02 pm

new guy1 wrote:
jonty125 wrote:
Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker?


Where did you find that? I looked it up yesterday and all I could find on it was a name for a player.


I meant to put a question mark on the end.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Wed Feb 13, 2013 3:05 pm

jonty125 wrote:
new guy1 wrote:
jonty125 wrote:
Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker?


Where did you find that? I looked it up yesterday and all I could find on it was a name for a player.


I meant to put a question mark on the end.


Alright, well again, nobody saw anything? I thought this much from the flavor of the scene, but I just want to confirm. There are eight of us left, and I dont know how many mafia there are (probably 3 in a no SK game, maybe 2 if there is a poisoner/bomber/arson type third party would be my guess), but either way, we are not doing too hot. Does anyone have a lead that they would prefer to follow, or are we back to square one?
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