First move deploys but can't attack

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Re: Going first is too much of an edge

Postby thebest712 on Fri May 06, 2011 12:48 am

TheForgivenOne wrote:
Fircoal wrote:Going first is only really a great edge when you're playing 2 player. All other games there really isn't much of a problem.


Exactly. How is going first in an 8 man escalating game an advantage? :-s

it is, but anyway you prob don't attack in first turn then :P
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Re: Going first is too much of an edge

Postby SirJohn13 on Fri May 06, 2011 3:47 am

Going first (in sequential games only of course) is always an advantage. Even if you just deploy and don't attack, it is like going last but with 3 extra troops.

The thing is, luck is a big part of CC games. Sometimes you get lucky to play first in 2-player games and sometimes you don't. Sometimes you get great dice that decide the game, sometimes you get terrible ones and lose. Overall, after a large number of games you will have probably played first in about 50% of your 2-player games and also have just about the expected number of great or terrible rolls.
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First move deploys but can't attack

Postby Frogmanx82 on Thu Feb 14, 2013 9:43 am

DESCRIPTION

Simple, the first player in any game can deploy but not attack.

REASON TO DO THIS

This would be like going last, but at least you have more troops on the board. Any way you look at it, this minimizes the advantage of deploying first, or takes the sting out of attacking last, especially in two player games. Is it a disadvantage going first with this rule? Maybe, but its way better than attacking last without extra troops on the board. Since turn order is random anyway I just can't see how this wouldn't create a more equitable start.

Sorry if this has been suggested before. Didn't see it in the reject pile.
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Re: First move deploys but can't attack

Postby patrickaa317 on Sun Feb 17, 2013 3:33 pm

I think this is fairly intriguing. It'd definitely shake things up; I'd have to play it a couple times this way to truly derive an opinion but it definitely seems that it would balance things out a little.
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Re: First move deploys but can't attack

Postby nicestash on Sun Feb 17, 2013 5:46 pm

I agree, this sounds like a smart suggestion.
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Re: First move deploys but can't attack

Postby jsnyder748 on Sun Feb 17, 2013 6:24 pm

wow, that would be....very fair. You would have to make it a game type I think....it would be popular with team games, which I assume is the purpose.
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Re: First move deploys but can't attack

Postby nicestash on Mon Feb 18, 2013 4:11 pm

jsnyder748 wrote:wow, that would be....very fair. You would have to make it a game type I think....it would be popular with team games, which I assume is the purpose.


Actually, I don't see why this would need to be a game type. You could complain about the waste of time, but it really wouldn't be that big of a deal.
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Re: First move deploys but can't attack

Postby Just_essence on Mon Feb 18, 2013 4:20 pm

I think the "each player, for their first turn, gets the same amount of deployed troops no matter their territories" suggestion is more preferable.
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Re: First move deploys but can't attack

Postby Fulch on Fri Feb 22, 2013 9:46 am

This would be a welcomed addition--as jsnyder said--a game type option--first turn deploy only. I have stopped playing 1v1 games because the first turn is way too much of an advantage. Sometimes the game is essentially over after the first move. This levels it somewhat.
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Re: First move deploys but can't attack

Postby 40kguy on Fri Feb 22, 2013 11:38 am

or you could play freestyle...
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Re: First move deploys but can't attack

Postby patrickaa317 on Fri Feb 22, 2013 10:19 pm

40kguy wrote:or you could play freestyle...


Completely different.
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Re: First move deploys but can't attack

Postby spiesr on Wed Oct 16, 2013 2:11 pm

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