4 Singles Bouts (each best-of-2) - each bout worth 1 point (total 6.45% of the scoring) 8 Doubles Games - each also worth 1 point (total 12.9% of the scoring) 12 Trips - each worth 2 points (total 38.7% of the scoring) 13 Quads- each also worth 2 points (total 41.9% of the scoring)
62 points available in total. Half of all games are home for each clan. One Quadruples game will be Random, escalating, chained, sunny, no trench.
Individual players can play a maximum of 30% of games (counting a 1v1 bout as 1 game). In early rounds this is 12 games(and 15 games in the semis and final).
Individual players can only play in one 1 v 1 bout per round.
Each map can only be used twice per clan per clan war but can only be used once per game type (e.g. once for singles and once for quads).
No Beta maps. 'Random' Map can be used unlimitedly.
No freestyle No speed No manual deployments No Beta maps. Nuclear spoils games are only allowed in 1 v 1 and doubles games. Unlimited reinforcements are only allowed in triples and quadruples games. No more than 4 games per round per clan can involve unliminted reinforcements. Trench settings can be used although no more than 4 games per round per clan can involve trench settings in team games (there is no limit for 1 v 1 games).