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gordon1975 wrote:its a good point,if i joined this site today and hit join a game,on the first page my choices would be ,das schloss,lunar wars,All Your Base Are Belong To Us,Clandemonium,jamaica,cricket,city mogul,fudal epic and age of realms 1 and 3.Anyone thats new to this would have a shot,be thrown completely in to the lions den,get slaughtered,would think this site is way over there heads and leave ,should be the classic map on the front page at all times,for a much more enjoyable first experience and welcome
betiko wrote:gordon1975 wrote:its a good point,if i joined this site today and hit join a game,on the first page my choices would be ,das schloss,lunar wars,All Your Base Are Belong To Us,Clandemonium,jamaica,cricket,city mogul,fudal epic and age of realms 1 and 3.Anyone thats new to this would have a shot,be thrown completely in to the lions den,get slaughtered,would think this site is way over there heads and leave ,should be the classic map on the front page at all times,for a much more enjoyable first experience and welcome
this is why those games are not open to new recruits, they are not allowed to join them.
AslanTheKing wrote:its hard to say, maybe a feedback system from new players would be a good invention...
xeno wrote:Sorry funky but this doesn't make sense. More preferences should equal broader appeal
greenoaks wrote:xeno wrote:Sorry funky but this doesn't make sense. More preferences should equal broader appeal
less settings bunches us up on a few games. they fill quickly, the site feels vibrant.
more settings spreads us thin, games fill slower, the same people are played over and over, that repetative interaction bores people - they leave.
rdsrds2120 wrote:We're actually working on a long-term plan to make the site easier for New Recruits without fully taking maps/settings away.
BMO
xeno wrote:Sorry funky but this doesn't make sense. More preferences should equal broader appeal
Army of GOD wrote:I joined this game because it's so similar to Call of Duty.
CreepersWiener wrote:xeno wrote:Sorry funky but this doesn't make sense. More preferences should equal broader appeal
I would disagree. I think the Funk has hit on something. People that like to play Risk hear about this site. And when they come in, they look at the Join A Game or Start A Game and there are so many unfamiliar maps and gaming choices.
I remember when I first started, I would go to Join Game and the majority of the games were the Classic map...that was appealing to me, I was familiar with it...now when I look at Join Game, I am bombarded by a thousand games of Quad teams playing Das Schloss with Trench Fog.
Maybe we need a suggestion to be made? A "wading pool" for newbies?
ConfederateSS wrote:Hello,..Well maybe they should bump it up to 50 games completed on basic maps and basic settings. Before they're thrown to the lions. It would give them something to aim for.The next level.Like any game..Moving up.Curiosity can be an effective tool in getting people to stay.To see what's behind door number two.......That might just be the gimmick(number one tool in marketing) to get people hooked on Conquer Club..Thank You Kindly.....ConfederateSS..out!!!!!!!!!!!!!!!!!!!!!
Funkyterrance wrote: Freestyle and Fog Trench make up the better part of the first games you see when looking to join a game.
...
So, since many people seem to notice that games are taking longer to fill up than they used to, stop creating all these point hoarding games. It's probably not CC's responsibility to solve this problem since all these games are going against the grain so to speak for the sake of shaving points.
koontz1973 wrote:Guys, here is the list of new recruit maps.
As you can see, nothing complicated in their at all. A good mix of classic play, both large and small maps. The only other restrictions on new recruits are these. They cannot join, assassin, terminator, team or 6+player games.
Exactly my point.
tzor wrote:Funkyterrance wrote: Freestyle and Fog Trench make up the better part of the first games you see when looking to join a game.
...
So, since many people seem to notice that games are taking longer to fill up than they used to, stop creating all these point hoarding games. It's probably not CC's responsibility to solve this problem since all these games are going against the grain so to speak for the sake of shaving points.
I happen to like Fog and Trench games but as I am not a premium I am not in the habit of creating a lot of games at any one time. When I do, (for example a NYC game with tench) I basically assume that it might take longer for the slots to fill up than had I not selected it, but being a freemium I generally look for "quality" and not "quantity" so that I am creating the game I want to play.
At this very moment, there are about 130 classic sequential standard games (24 hour round timer) with neither fog nor trench waiting for players. From this observation it seems that there are premium players creating such games and in such quantities that the basic vanilla player should not go wanting and leave CC.
So I don't think your argument is correct in that it is killing CC, but I think that if gripers who say their games take too long to fill up would create more basic games their games would fill up faster.
koontz1973 wrote:Exactly my point.
Hence the reason for limiting the maps. Opening them up as you progress.
koontz1973 wrote:Exactly my point.
Hence the reason for limiting the maps. Opening them up as you progress.
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