Manual Territory Selection: Choose or Draft Territories

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Re: Manual Territories

Postby demonfork on Tue Jul 12, 2011 1:56 am

Dibbun wrote:Concise description:
  • There would be a game option to have manual territory selection.

Specifics/Details:
  • When the manual territories option is selected, players will go 1 by 1 selecting the territories they desire. Then, depending on whether deployment is automatic or manual, after all territories which will be selected have been, the deployment phase will begin.

How this will benefit the site and/or other comments:
  • Adds additional customization and layers of strategies to games.


Already been suggested like infinity times.
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Re: Manual Territories

Postby TheForgivenOne on Tue Jul 12, 2011 2:36 am

demonfork wrote:
Dibbun wrote:Concise description:
  • There would be a game option to have manual territory selection.

Specifics/Details:
  • When the manual territories option is selected, players will go 1 by 1 selecting the territories they desire. Then, depending on whether deployment is automatic or manual, after all territories which will be selected have been, the deployment phase will begin.

How this will benefit the site and/or other comments:
  • Adds additional customization and layers of strategies to games.


Already been suggested like infinity times.


This is true. This would make games last a VERY long time. Especially for Speed games.
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Re: Manual Territories

Postby Dibbun on Tue Jul 12, 2011 2:40 am

True that.

I'd still like to see it :P

lol @ Hive game with manual selection.. 12 hour speed game ftw :D
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Re: Manual Territories

Postby nebsmith on Tue Jul 12, 2011 4:01 pm

For this to work in any resonable ammount of time all players would have to be online and in the game together for the deployment. While I have played this way in RL, it only works because you are all sitting around the same board together.
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TERRITORY DRAFT

Postby sdkenned on Mon Feb 25, 2013 9:44 pm

Concise description:
[list]
At the start of the game, rather than receiving random starting territories, players take turns drafting territories.

Specifics/Details:
[list]
The boardgame RISK allowed gamers to choose whether starting territories would be randomly distributed or drafted deliberatly by players, in turn.

How this will benefit the site and/or other comments:
[list]
An initial territory draft would add a huge strategic component to Conquer Club otherwise lacking.
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Re: TERRITORY DRAFT

Postby Gilligan on Mon Feb 25, 2013 9:52 pm

sdkenned wrote:Concise description:
[list]
At the start of the game, rather than receiving random starting territories, players take turns drafting territories.

Specifics/Details:
[list]
The boardgame RISK allowed gamers to choose whether starting territories would be randomly distributed or drafted deliberatly by players, in turn.

How this will benefit the site and/or other comments:
[list]
An initial territory draft would add a huge strategic component to Conquer Club otherwise lacking.


I love the idea but it's not totally practical. How long would it take to do this on hive with 8 players? As long as the game!!
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Re: TERRITORY DRAFT

Postby nicestash on Mon Feb 25, 2013 10:20 pm

Maybe make it an option for speed games only? It'd take a long time to draft out an entire map if the 2 players are online at different times.
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Re: TERRITORY DRAFT

Postby sdkenned on Mon Feb 25, 2013 10:56 pm

I think the duration of the draft is not the point... quite the contrary. The point is that the draft, no matter how long, is as significant or almost as significant as the gameplay itself. It adds a whole new dimension to strategic thinking, approach and planning. Such a feature will expand the dynamism of CC exponentially.
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Re: TERRITORY DRAFT

Postby elonpuckhog on Mon Feb 25, 2013 11:07 pm

This has been suggested before. I like the idea, but you have to get it to where it won't take so long to start the game.
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Re: TERRITORY DRAFT

Postby sdkenned on Tue Feb 26, 2013 1:24 am

May I ask: why?
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Re: TERRITORY DRAFT

Postby blakebowling on Tue Feb 26, 2013 5:28 am

I could see having this feature either for speed games only, or as a premium perk (not necessarily because of the exclusivity of it, but to keep free members from getting stuck in these type of games).

That being said, I feel CC could do with more perks for premium members.
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Re: TERRITORY DRAFT

Postby chapcrap on Tue Feb 26, 2013 1:18 pm

blakebowling wrote:I could see having this feature either for speed games only, or as a premium perk (not necessarily because of the exclusivity of it, but to keep free members from getting stuck in these type of games).

That being said, I feel CC could do with more perks for premium members.

This. I'll try to find the other suggestion to merge with this.
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Re: Manual Territory Selection: Choose or Draft Territories

Postby agentcom on Tue Feb 26, 2013 10:56 pm

Similar suggestions have been MERGED.

The OP has been edited and the title changed for clarity and for ease of finding this topic through search.

Chap if you have more to add to this topic or any related topics feel free to merge here and/or edit the OP as necessary and add to or merge with the posts linked there.
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Re: Manual Territory Selection: Choose or Draft Territories

Postby sdkenned on Wed Feb 27, 2013 1:39 pm

Though perhaps not the solution, it may be possible to develop a permission system based on medal acheivement... by which players unlock the ability to start and play in territory draft games... as though it would not be a feature that would be availible to newbs.

Limiting (shortening) the time allowed to select a teritory also makes sense, with the consequnece of missing a turn being a randomly selected tert.
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Re: Manual Territory Selection: Choose or Draft Territories

Postby chapcrap on Wed Feb 27, 2013 4:17 pm

sdkenned wrote:Though perhaps not the solution, it may be possible to develop a permission system based on medal acheivement... by which players unlock the ability to start and play in territory draft games...

I am very much in favor of something like this... However it's probably a whole new suggestion and may take a bit of work. I'm also sure there are some who will say that since they pay, they should get access to everything automatically...
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Re: Manual Territory Selection: Choose or Draft Territories

Postby sdkenned on Thu Feb 28, 2013 6:43 pm

Well, even paying players don't get access to certain ranks until they have played enough games... this (paying players objecting to not having instant access to the feature) is not a strong arguement against the idea.
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Re: Manual Territory Selection: Choose or Draft Territories

Postby agentcom on Sat Mar 02, 2013 4:51 pm

I summarized in the OP the points against it, but I'm actually for this. I think it should be premium only and one of the things that new recruits can't join. (Or if we put in some sort of escalating "unlocking" of features, this should be somewhere on the scale.) I see no problem even with hive if that's what a user truly wants to play.
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Re: Manual Territory Selection: Choose or Draft Territories

Postby sdkenned on Sat Mar 02, 2013 7:09 pm

Great! What is the process of integrating this feature into the system architecture?
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Re: Manual Territory Selection: Choose or Draft Territories

Postby DoomYoshi on Sat Mar 02, 2013 7:57 pm

While I think this is feasible, I don't think it is a good game setting. I played with Draft exclusively for many years, it's not nearly as rich of a game as random draw.
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Re: Manual Territory Selection: Choose or Draft Territories

Postby sdkenned on Mon Mar 04, 2013 2:55 pm

Ah, so you are arguing that this new feature would not expand the wealth that is CC? This is the best arguement against the feature, in my opinion.

While your experience suggests you are probably right, said experience also makes you the best person to expound on the virtues of territory draft. What WAS present in Territory Draft games that is not present in random draw games?

There seems to me, as a person of imagination, that in manual draft games a certain mythologization of the game can form that is otherwise lacking or at least less significant in random draw... the selection of favorite territories, and concssions thereof for purposes of forced blocking, etcetera, are interesting aspects of the game that are completely unexploited with only random draw availible.

I can see how manual draft may soon lose appeal, when everyone is gunning for the same territories with the same strategy, but with CC's wealth of maps, the feature may remain interesting indefinitley.
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Re: Manual Territory Selection: Choose or Draft Territories

Postby nicestash on Mon Mar 04, 2013 4:45 pm

What about the exponential increased potential for farming?
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Re: Manual Territory Selection: Choose or Draft Territories

Postby sdkenned on Tue Mar 05, 2013 12:10 am

Can you expound on this [farming issue] a bit?
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Re: Manual Territory Selection: Choose or Draft Territories

Postby nicestash on Tue Mar 05, 2013 12:45 am

Well, on the super complicated maps, most players don't even know what the bonuses are. A top player could make a lot of these draft games, and by using his knowledge of the map, start with a massive bonus right off the bat. The other player wouldn't even have a chance.
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Re: Manual Territory Selection: Choose or Draft Territories

Postby qwertylpc on Sat Mar 16, 2013 9:18 pm

then dont let noobs play it, they are the ones joining the games, there fault
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Re: Manual Territory Selection: Choose or Draft Territories

Postby greenoaks on Sun Mar 17, 2013 1:00 am

qwertylpc wrote:then dont let noobs play it, they are the ones joining the games, there fault

if that reasoning didn't stop Admin from perma-banning a Conquerer then it won't work here either.
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