chapcrap wrote:What makes it a bad decision?
agentcom wrote:I agree that this particular suggestion would be pretty difficult because it would either require AI or maybe an option to allow you to fill up all the game slots yourself. I think it's a better suggestion than the one to allow no-points practice games against others even though I think that suggestion would be easier to implement. But to briefly rehash the argument against no points games and to respond to metsfan, I think there is a good reason not to allow practice games:
The system is currently set up so that you have to choose between hoarding points and playing lots of different maps and settings--what a lot of people would refer to as having fun on this site. I like that. I wouldn't want the Conqueror who plays nothing buy City Mogul against noobs to also be able to play whatever maps they want for free. This is totally a matter of personal preference, but I like that those that are high on the scoreboard have to be dedicated to the pursuit of points. I respect the guys who have been able to do that even if it was by gaining a handful of points at a time in exchange for winning 90% of their games. That takes effort.
For those of you that want to discuss the no points option further, that topic is here.
Educated people handle ideas more complex than this all the time. We have a more complicated understanding of football than we do genetics and evolution. Nobody thinks just the quarterback wins the game.
DoomYoshi wrote:This has been suggested a million times and I used to vehemently disagree with it. However, for allowing teams to learn complex maps like Das Schloss, I am starting to see a good argument for this option.
greenoaks wrote:people coming out of the SoC will be better at maps than their score indicates, taking more points from me than they should.
All games count.
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