Seamus76 wrote: Peter Gibbons wrote:
This comment stood out for me. Can I ask why this is a requirement?
Hey Peter, thank you so much for taking the time to stop by, I really appreciate it and hope you continue to help me work this one out. So if you have any ideas on how to spice up the gameplay just let me know.
Koontz is right, based on the time period I said I'm basing the map on, which is around the turn of the 20th century (1895), a lot of the maps I'm using reference the older names, which although a little foreign to some players makes for a more accurate map. A lot of the names I'm using now though were used then as well, so there won't be too many changes, but for example Barrow was originally called Point Barrow, so I've changed it to that for the next version.
The flip side of that is, as the map maker I do have some creative flexibility to work with where needed, and will certainly use that. One of the main maps I'm using, in addition to a ton of other maps, research, and reference materials is this really nice map...http://alaskaweb.org/maps/map-1895alaska.jpg
. As you can see there are a lot of internal areas that aren't on this map so I'm using a bunch of other things to get accurate tert names.
Thanks again, and please come back soon.
Ah, I didn't notice you said you were basing it off 1895--my fault. I understand the desire to be historically accurate, I was just caught a bit that it seemed a requirement
by the foundry staff that naming had to be historically accurate.
I like the start of the map. My only initial thought is that a 49 territory map with two +8s and two +6s seems like it will dissuade bonus collection. I understand the interest for accuracy, but maybe the Far North could be divided into two regions--once centered around Nome, the other around Barrow/Prudhoe. You might move Arctic Village and Fort Yukon into the new Barrow/Prudhoe bonus, too.
I also think you might move Egigik and/or Kodiak in with the Aleutians because, again, a 10-territory +6 on a 49 territory map isn't going to be collected too often.
I think changes along those lines would give more balance to the map and make for more dynamic gameplay.
Also, aesthetically, while I like the clean feel of the map, I must say that the color scheme and tone immediately reminds me of the Germany map. I know they aren't exactly the same and others might not feel they are that close, but I just wanted to point that out. I think some changes in color/tone would make this more unique--but that might be down the road.