macbone wrote:-1 billion for me.
I think this is a terrible idea, actually. How many users are here because their friends recommended the site to them? Maybe they have one friend they invited, or two, maybe three, maybe four. Maybe they don't want to play team games, or private two-person games. Are we really going to limit the user base like this?
If people abuse the system, go after 'em. But don't punish the majority of players who don't conduct secret diplomacy because of the minority of players who do.
And I like to play play 6-player Terminator Escalating on Classic settings. Does that mean I only get to play 2 games of that sort vs. the hundreds of other SoC grads and former students brought up on those settings?
Should we make sure that only one SoC grad is playing in one game at a time?
What about games I play against clan mates? Should we avoid joining games that another clan member is in?
Oh, there's a game versus former Team Student X. Guess I can't play that one. Oh, there's some games versus former Team Students Z, Gamma, and Aleph. Guess I can't play those ones. Oh, gee, my Escalating-loving clan mate started a bunch of games. I sure would like to take some of his points. Guess I can't.
Frankly, this will lead to less games, and less users overall. Is this really what we want? Is this going to ultimately benefit or harm the site's long-term health?
Why are we letting the violations and abuse perpetrated by a small minority undermine the enjoyment of the large number of paying customers who just want to kick back and throw a little dice, sometimes with people they enjoy playing against in a friendly game of world domination?
See, here's the thing. What makes this site so great is the community that's built up around it. When I was looking for a board-game-like strategy-lite game, I tried a couple of different sites, and CC won hands down for me because of the community established, the camaraderie that's here. I can't support any measure designed to fragment, ghettoize, or prevent friends from getting together to eliminate each other over a friendly game of Ri - uh, land-grabbing.
Frankly, I just don't get it. I think this policy will cost CC users, and not the rule-violating type, either, but the casual gamers who are looking to play their turns with their morning coffee or between classes. These folks exist, right? I think they do. I used to be one of them.
What on earth have SOC or clan members got to do with any of this? I am writing about real-life friends, the guy you live with maybe, playing together on foggy 8 man standards. This has got nothing to do with stopping you playing 1000 games with a clan mate, it is about you not playing 50 public standard games with your brother.