Thanks for the feedback. I have an update ready which should help with a couple of the issues, but see below for specifics.
iAmCaffeine wrote:Cool. I quite like the graphics as well, but the ports could be more obvious and I don't really like the text for the territories. It works well with the purple but everywhere else I think it looks too sharp. There are parts where it is fainter like Colville compared to Nigalek. Finally, it's very hard to read in some of the red and orange regions because of the borders.
I see what you mean for the sharpness, and the next update will make all of the text soft like Colville. Also, you're right about the names that cross the borders, which I've been working to fix, and the next update should fix that as well. So, once that's posted I'd love you're thoughts again.
iAmCaffeine wrote:Now in terms of gameplay, I'm assuming the Gulf of Alaska, Bering Sea and Chukchi Sea are separate bodies of water, based on the placing of the names? I find that quite confusing as when you explain the Small Boats in their bodies of water, I'm not entirely sure where the bodies of water start and end, apart from the Gulf of Alaska. I can work it out from common sense, but it should be made more obvious - and I could still be wrong.
You're right on this again. If you check the last update info in the OP you'll see that's one of the major GP issues I'd like to address. As you stated, those are the three Seas, and right now I think it could be more clear as well, but what would be some thoughts as to fixing that, anyone? I could use some kind of texture for each one, a different color for each maybe variations on light blue (this is my least favorite, as I'd like to keep the color to the land, and not use anything for the waters). Other thoughts?
iAmCaffeine wrote:Based on the number of borders that need defending, and comparing to other bonuses, I think Interior should only be +7.
I really don't have a preference either way, I think the +8 came from some of the CA's. This should be something we can confirm once this is Draft stamped and moved to the main foundry. HINT HINT!!
iAmCaffeine wrote:Maybe I'm being stupid, but what exactly is the point of the Small Boats and Exploration Ships? Do the Ships form part of the Expedition Routes? If not I just don't see the point in them.
Good question. The overall theme of the map is charting/exploration, and there are multiple parts that independently come together to support that theme. The main ones being the ships, which help provide reinforcements and supplies to the mainland. The other part are the exploration routes, which to your point do not technically start with a ship landing point, but again support the overall theme of exploration, and provide additional gameplay bonuses and strategies. Both of these also independently support the theme of traversing one of the harshest climates and terrains in the world, one, with the killer neutral small boats, two, the -1 per tert along the expedition routes. Lol, I'm not sure that helps at all, but I guess think of them independently together.