Classic Cities: Madrid [Quenched]

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Re: Classic Cities: Madrid [22/2]

Postby koontz1973 on Wed Mar 20, 2013 10:31 pm

I am allright leaving the xml as is for now to get a good comparison. But can you do these map files so players can see the green better.
http://img202.imageshack.us/img202/2365/madridnew.png
http://img526.imageshack.us/img526/7128/madridsmall.png
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Re: Classic Cities: Madrid [22/2]

Postby thenobodies80 on Thu Mar 21, 2013 3:53 pm

koontz1973 wrote:I am allright leaving the xml as is for now to get a good comparison. But can you do these map files so players can see the green better.
http://img202.imageshack.us/img202/2365/madridnew.png
http://img526.imageshack.us/img526/7128/madridsmall.png


The files have been sent! :)

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Re: Classic Cities: Madrid [22/2]

Postby ManBungalow on Thu Mar 21, 2013 7:55 pm

As I posted in the Labyrinth thread, I feel that having absolute black on a map is a wasted opportunity.

Try to change that road or whatever it is around the edges into something more interesting. Change the colour, add some texture (but not tiled pattern), whatever. Emboss it and reduce opacity? Just stuff - see what happens.

And the dolphins at the aquarium are pixely. Did you scale them down from a bigger image?
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Re: Classic Cities: Madrid [22/2]

Postby koontz1973 on Thu Mar 21, 2013 10:40 pm

Dolphins are drawn freehand and are not pixelated.
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Re: Classic Cities: Madrid [22/2]

Postby ManBungalow on Fri Mar 22, 2013 7:44 pm

Okay, but they still look kinda jittery; not nice and rounded like the other animals.
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Re: Classic Cities: Madrid [22/2]

Postby thenobodies80 on Fri Mar 22, 2013 7:54 pm

Updated! :)

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Re: Classic Cities: Madrid [22/2]

Postby koontz1973 on Fri Mar 22, 2013 10:57 pm

ManBungalow wrote:Okay, but they still look kinda jittery; not nice and rounded like the other animals.

OK, will see what I can do, but not right away. Like Mags map, will wait for a while to see if any other things crop up.
thenobodies80 wrote:Updated! :)

Thanks, green looks easier to see.
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Re: Classic Cities: Madrid [22/2]

Postby koontz1973 on Wed Apr 03, 2013 5:17 am

Playing Game 12581426 against giftbox. Got a huge lift form his hello. :D Makes all the hours on this and all the zooming in ian wanted worth it.

2013-04-03 04:26:00 - Gift Box?: okay..lol...I was not the biggest fan of this map...but as someone who live in Madrid back in the 1990's I must be honest and say that you did a really nice job and looking at this map makes me so nastalgic. Thank you for all your work.
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Re: Classic Cities: Madrid [22/2]

Postby thenobodies80 on Sat Apr 13, 2013 6:39 am

Koontz, we have some finished games...what do you think if now we try to switch and then we make a comparison to see which layout works better?

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Re: Classic Cities: Madrid [22/2]

Postby koontz1973 on Sat Apr 13, 2013 7:15 am

Fine with me. Do you have the files?
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Re: Classic Cities: Madrid [22/2]

Postby iancanton on Sat Jun 01, 2013 11:56 am

the current xml is an improvement over the old one. of 7 1v1 sequential escalating chained sunny games using it (after Game 1253000), player 1 received no bonuses from the drop and won 1 out of 7. of 8 2v2 sequential escalating chained fog games, mostly from nolefan's beta battle tournament, player 1 received 1 bonus (sur) from the drop and team 1 won 3 out of 8. the number of games played using the new xml is still very small so we must wait for confirmation but, if these statistics show the true picture for this map, then the xml certainly passes the fairness tests.

100023690 wrote:Los Sacramentin-- i never heard this zone,really i think is worst write, i think the zone known by all people and one the most popular zone in madrid is : Vallekas.

it's a church, not a zone of madrid. as i mentioned previously, the nickname of the parroquia del santísimo sacramento is los sacramentinos and the name on the map has missed out the last two letters. if sacramentinos is too long to fit in the region, then perhaps try santísimo sacramento on two lines?

http://metroo.es/b/madrid/parroquia-del ... amentinos/
http://guiaretiro.es/item/19-los-sacram ... fuera.html

ian. :)
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Re: Classic Cities: Madrid [22/2]

Postby koontz1973 on Sat Jun 01, 2013 11:45 pm

Happy to change the map to say los sacramento.
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Re: Classic Cities: Madrid [22/2]

Postby ManBungalow on Thu Jun 06, 2013 5:49 am

Graphically:

The dolphins on the left don't look healthy.

And that pool at the very top...I don't know what's floating on that.
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Re: Classic Cities: Madrid [22/2]

Postby isaiah40 on Mon Jul 22, 2013 10:15 am

Last Call

If anyone has any other comments on tweaking the gameplay/graphics, now is the time to speak up! If there are no other concerns within the next few days, this map will be quenched!

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Re: Classic Cities: Madrid [22/2]

Postby iancanton on Tue Jul 23, 2013 4:08 pm

iancanton wrote:
100023690 wrote:Los Sacramentin-- i never heard this zone,really i think is worst write, i think the zone known by all people and one the most popular zone in madrid is : Vallekas.

it's a church, not a zone of madrid. as i mentioned previously, the nickname of the parroquia del santísimo sacramento is los sacramentinos and the name on the map has missed out the last two letters. if sacramentinos is too long to fit in the region, then perhaps try santísimo sacramento on two lines?

koontz1973 wrote:Happy to change the map to say los sacramento.

only the above. it's neither los sacramentin nor los sacramento, but los sacramentinos. the border might need to be moved westward a touch to fit in the name.

to update the gameplay statistics, there are 12 completed 1v1 sequential escalating chained sunny games using the new xml, in which player 1 received no bonuses from the drop and won 5 out of 12. all 7 bonus zones have been the first one to be held by the eventual winner during at least one game, so there are no clear favourites. just the way things ought to be!

ian. :)
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