CURRENT UPDATE INFO - 2013-04-23:
- Changed all of the one way boat lines of attack arrows. They should be clear now.
- Added sea routes from all islands to their bonus region.
- Toned down all of the text to match Colville, as discussed earlier.
- Took some of the border from under the tert names that crossed them, so they stand out more. Also added a white outer glow to some of them to see what they look like.
- Took out the Docks, I tried to do Ports, but they didn't look right, so I went with these Anchors. I like how they look, but now there is an even bigger problem of distinguishing which "body of water" they belong to. If anyone has a good port or a better dock to use, I'd love to take a look. Instead, it might be better to just have all outbound small boats attack all ports, no? Or what's the thought now? For these I included a couple 888's to show how they would go with the anchors.
This is from the last update, and despite the conversations on the topic I would like to continue seeking feedback on these:
- Expedition Routes and Base Camps. What do you all think? The idea is that these expedition routes provide an additional bonus opportunity, and at the same time "break up" the larger bonus regions, by providing bonuses within them, which was a concern for a few people.
--- The Base Camps could use some work, and I'm sure they will change, so I'm more interested in the gameplay behind them. Basically the idea for them is that they provide a resting point for the expedition, which has faced harsh terrain and the loss of 1 explorer per turn.
---- My thought is that the base camp sits within it's tert, and can only be attacked by the tert it's within. Would it be best to leave it the way it is, or have the route go the tert army circle then the base camp army circle, to show the connection?
*See Above As Well for Updated Ports and Thoughts* - I know there have been some comments on this, but I'm looking for some more feedback - As for the docks, and which ship sets they attack, is it clear? Right now it looks like St Lawrence is attacked by both the Bearing Sea ships, and the Chukchi Sea, depending on if the orientation of the dock determines which waters attacks it. (I don't mind it being attacked by both, just wondering.) Or should St Lawrence dock be turned up so that it goes into Chukchi rather than looking like both. This would give those two ship sets two docks, and the 3 in Bearing Sea only 2. Thoughts?
CURRENT MAP VERSION v4.0 - Large (840x800) - Click image to enlarge.