Moderator: Cartographers
sempaispellcheck wrote:1. Berlin 1961 map image has been replaced with copy of Das Schloss map image.
2. CCU and Celtic Nations map images have switched places, but their labels have not moved.
3. "Charleston" is backwards.
4. "Clandemonium" changed to "Blandemonium."
5. "Classic Cities:" missing from labels of London, Pot Mosbi, and Sydney.
6. There is no "On" or "Off" next to "Auto BOB:" in the BOB menu.
7. Map Rank Version number is missing.
8. First option in Map Rank menu under Map drop-down should say "Map Rank," not just "Map."
9. Facebook "Like" button should be above "Share" bar.
10. "Gift Certificates" option and gift card image with ribbon is missing.
I think I got them all this time.
sempai
Armandolas wrote:Blandemonium?..lol
isaiah40 wrote:ESC and FR are selected!
koontz1973 wrote:isaiah40 wrote:ESC and FR are selected!
That can be done on the game finder page.
koontz1973 wrote:I can hear sempais brain working overtime trying to find them all.
sempaispellcheck wrote:koontz1973 wrote:I can hear sempais brain working overtime trying to find them all.
No, I'm just going to bask in the glory of my golden Mario statuette and give someone else a chance.
Thanks for doing these, though, koontz - they've been a blast.
sempai
isaiah40 wrote:Well shoot if sempi doesn't want to find them, then all the map thumbnails are flipped horizontally and backwards.
koontz1973 wrote:macbone wrote:So I'm really digging Conquer Rome right now. Is that Classic or Conquest gameplay? It seems to have elements of both in it.
I'm still undecided here. =)
Classic, it just has a higher number of neutrals coded in and uses starting positions. But the rest of the board is a random drop.
Conquest will always only allow you to drop on certain regions only. Feudal war, you cannot drop on a village, AYBBTU, you can only drop on a home region.iamkoolerthanu wrote:Treasures of Galapagoes? I always thought that was a 'conquest' map
It is.
Leehar wrote:koontz1973 wrote:macbone wrote:So I'm really digging Conquer Rome right now. Is that Classic or Conquest gameplay? It seems to have elements of both in it.
I'm still undecided here. =)
Classic, it just has a higher number of neutrals coded in and uses starting positions. But the rest of the board is a random drop.
Conquest will always only allow you to drop on certain regions only. Feudal war, you cannot drop on a village, AYBBTU, you can only drop on a home region.iamkoolerthanu wrote:Treasures of Galapagoes? I always thought that was a 'conquest' map
It is.
Conquer Rome is still a conquest map to me. When Starting Positions bear such a huge impact then a lot of it is about Conquest in order to take the Opponents tribe etc.
Same with the likes of Pot Mosbi.
Neutrals doesn't to have as much bearing to me in defining a conquest map.
I do admit that CR perhaps does hover between the 2 worlds, but thats kinda why I was thinking a third option for complex might have been a more agile distinction
iamkoolerthanu wrote:I can't find any others!
koontz1973 wrote:Well done bragsie, found you supporting us here. Good job and a shiny medal has been sent our way.
Swifte wrote:koontz1973 wrote:Well done bragsie, found you supporting us here. Good job and a shiny medal has been sent our way.
I guess when your sig is two times too big, it's easier to get noticed
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