#GCCM The make a map time is upon us.

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Re: #GCCM [Week 5 - Fantasy] [Competition Post 2]

Postby macbone on Sun May 05, 2013 11:14 pm

I know, and the Science Fantasy category doesn't even include Star Wars, arguably the most well-known science fantasy of them all. In truth, you could argue that most science fiction is in fact science fantasy, and many bookstores include science fiction in the fantasy section. But in defense of Jane, she did specify books, not movies.

Also, many of these categories bleed into each other. Harry Potter, for instance, is both Contemporary Fantasy and High Fantasy.

Other examples of science fantasy:

the John Carter series
Terry Brooks' Shannara
Dragon Ball Z


More Low Fantasy:

Conan
The Green Mile
Preacher (wow, a map based on Preacher? Sign me up!)

A Song of Fire and Ice is actually High Fantasy, not Low Fantasy. It has dragons and supernatural entities, for one thing. Low fantasy is primarily set in the "real world," whatever that entails, while high fantasy takes place in a completely fictional world with its own laws of physics.

Other high fantasy works:

The Northern Lights
The Chronicles of Narnia
Dungeons and Dragons
Wheel of Time
Discworld
The Dark Tower (elements of the supernatural, magic)
Harry Potter (yes, it takes place in the contemporary world, but most of the action takes place in the wizarding world, which is definitely High Fantasy - wizards, dragons, mythological beasts, etc.)
Alice in Wonderland
Malazan
The Black Company (yes, it's dark, but it's in a different world with its own rules)

For Contemporary Fantasy, you could have things like

The Dresden Files
Fables
Thor (high fantasy as well)
Hellboy (as Lovecraftian as comics get, so dark fantasy, too)
Preacher (again!)
Harry Potter (fits here, too)
Lewis' That Hideous Strength
Mary Poppins (hah!)
His Dark Materials (again)

more Dark Fantasy:
The Dark Tower
the Elric books
The Black Company

So don't despair! High Fantasy is a broad enough category to contain many different types of maps.
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Re: Clan Week is here. All three challenges posted. Good luc

Postby koontz1973 on Sun May 05, 2013 11:18 pm

All challenges have now been posted or announced.

Challenge one - games - start today.
Challenge two - scavanger hunt - Saturday
Challenge three - Graphics - All week


Good luck clans.
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Re: #GCCM [Week 5 - Fantasy] [Competition Post 2]

Postby koontz1973 on Mon May 06, 2013 5:00 am

A great week here on #GCCM. We start looking away from graphics and into game play. This week, we will look at types of bonus regions you want to use.


Continental
    Most maps use a continental bonus system. Hold a set region to get a set number of reinforcements.
Resource
    Look towards AOR series for this one. Hold two connecting regions for a bonus. Bonuses can expand heavily and fast with this type.
Continental with key
    Two maps come to mind here. Supermax (Gang boss) and Rorke's Drift (chieftain). Hold as many regions of a bonus area as you like, but until you take the boss, you get nothing.
Expanding
    Antarctica has this. The more you hold in an area, the more you get. Does not need to hold all of it and no key is required. Vertex and Austrum also use this type of bonus but for them, it needs to be connected.
No bonuses
As it says. No bonus regions at all. If this wins, auto deploys will become as must feature on the map.

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Here.

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Clan week has started.

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Live chat tomorrow.
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Re: Clan Week is here. All three challenges posted. Good luc

Postby koontz1973 on Mon May 06, 2013 5:27 am

All clan games have been sent out to champion. Normal sitting rules apply. Join one game from each PM. If you are not sure, ask. You have 48 hours from this point on to join all 5 games.

Good luck.
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Re: #GCCM [Week 6 - Bonuses] [Competition Post 2]

Postby dakky21 on Mon May 06, 2013 6:27 am

For this week, I chose Resource style as there practically only 3 maps on the site based on that gameplay (and that would be AoR's)
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Re: #GCCM [Week 6 - Bonuses] [Competition Post 2]

Postby koontz1973 on Mon May 06, 2013 6:48 am

dakky21 wrote:For this week, I chose Resource style as there practically only 3 maps on the site based on that gameplay (and that would be AoR's)

And you have to ask yourself why? With over 200 maps, why only three of this type? What makes map makers hate making this type of map? Why are those three popular maps, is it because of the resources?
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Re: #GCCM [Week 6 - Bonuses] [Competition Post 2]

Postby macbone on Mon May 06, 2013 6:58 am

And I went with Continental (with key) - Conquer Rome is another example of this type.

It makes for different game play, and some parts of the bonus are more strategic than others.
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Re: #GCCM [Week 6 - Bonuses] [Competition Post 2]

Postby Dukasaur on Mon May 06, 2013 7:54 am

dakky21 wrote:For this week, I chose Resource style as there practically only 3 maps on the site based on that gameplay (and that would be AoR's)

I also voted Resource!

However, as a point of information, I have to correct you: there are other maps that use Resource collection bonuses -- Dawn of Ages and Age of Merchants pop into my mind as obvious examples, and I'm sure there's others.
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Re: #GCCM [Week 6 - Bonuses] [Competition Post 2]

Postby iamkoolerthanu on Mon May 06, 2013 8:07 am

Continental with key, we can have some fun here

Second choice for me would be no bonuses!
rds is awesome!
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Re: Clan Week is here. All three challenges posted. Good luc

Postby iamkoolerthanu on Mon May 06, 2013 8:14 am

Nice this should be fun
rds is awesome!
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Re: #GCCM [Week 6 - Bonuses] [Competition Post 2]

Postby dakky21 on Mon May 06, 2013 8:56 am

Dukasaur wrote:However, as a point of information, I have to correct you: there are other maps that use Resource collection bonuses -- Dawn of Ages and Age of Merchants pop into my mind as obvious examples, and I'm sure there's others.


Maybe you're right, but they're not similar to the bonus system in AoR (get a lot (20 or more) of bonuses quickly)
And to answer Koontz - I belive it is hard to code all possible pairs with all other regions, so that may be the reason for not making those maps.
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Re: #GCCM [Week 6 - Bonuses] [Competition Post 2]

Postby mint-murray on Mon May 06, 2013 11:08 am

So do resources need to be mixed ? i.e. - do the cups and swords in Labyrinth count as resources or would that come under continental with key ?
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Re: #GCCM [Week 6 - Bonuses] [Competition Post 2]

Postby koontz1973 on Mon May 06, 2013 11:13 am

mint-murray wrote:So do resources need to be mixed ? i.e. - do the cups and swords in Labyrinth count as resources or would that come under continental with key ?

The swords and cups in Labs map are considered as normal continent bonuses. Hold x,y,& z to get +???.
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Re: Clan Week is here. All three challenges posted. Good luc

Postby benga on Mon May 06, 2013 2:57 pm

Well...

All maps are beta, hopefully there won't be any ground breaking gameplay changes while games are on
or this is just ridiculous...
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Re: #GCCM [Week 6 - Bonuses] [Competition Post 2]

Postby mint-murray on Mon May 06, 2013 4:00 pm

Resources it is for me, i'm rubbish at existing ones - so could be on the ball with this from scratch.
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