Battle for the Spice Islands

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Re: Battle for the Spice Islands - 4/17/2013 - Version: 10 -

Postby vaughn03 on Wed May 22, 2013 12:42 pm

I think I have 3 days this weekend - will post. Thanks.
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Re: Battle for the Spice Islands - 4/17/2013 - Version: 10 -

Postby iancanton on Sat May 25, 2013 11:11 am

instead of fleets 1-way attack ports, ships 1-way attack ports is more precise.

ian. :)
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Re: Battle for the Spice Islands - 4/17/2013 - Version: 10 -

Postby vaughn03 on Sat May 25, 2013 11:20 am

Thanks - I've got to work on this today or tomorrow.
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Battle for the Spice Islands - 5/26/2013 - Version: 11

Postby vaughn03 on Sun May 26, 2013 4:07 pm

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Battle for the Spice Islands - Updated 5/26/2013 - Version 11 - Page 10
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby Armandolas on Tue Jun 18, 2013 6:06 am

Im enjoying this...keep up the good work
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby vaughn03 on Tue Jun 18, 2013 11:34 am

THanks - Waiting for more input... Have not received any since last revision. SUGGESTIONS WELCOME. Thanks to everyone for all previous input, I think map is improving.

Vaughn03
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby cairnswk on Fri Jun 21, 2013 5:21 pm

Vaughan, great improvements since i saw this last.

Just some food for thought from a design point of view...the large round key at bottom for the Spice Islands, and the maps beside them for legends needs some design connection in my mind.

They seem like three seperate pieces just plonked on the graphic at the moment.

The graphic around the title is nice and connects with the Spice Island key border,,,perhaps something in that vain to connect the entire legend together.
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby vaughn03 on Sat Jun 22, 2013 11:41 am

Thank you. I'll think about that. What first comes to mind is wrapping the chain thru the parchments, but would that really be a gain or just more clutter? I'll keep thinking if you - or anyone - has idea let me know.
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby Bruceswar on Tue Jun 25, 2013 10:40 pm

Pretty nice looking map. Your font needs to be fixed if you ask me. It is pretty hard to read. Also you will need to size your map down unless you wish to try for a supersized map which I do not think is needed.

Your army circles are the wrong size. 22 pixels wide is what is needed.

Keep going. Looks pretty nice. :)
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby vaughn03 on Wed Jun 26, 2013 11:35 am

What's the difference of a 'Quick Reply' and 'POSTREPLY'..?

Thanks - As far as the fonts, if you want to suggest a font, I'll try it. Fair enough? Font's are sort of a mystery to me, but I can 'read' mine even with my glasses off... The map size has been approved long ago - that was as big as they would let me go, which is also a mystery to me. To me there should be a LARGE map and a small map for display purposes. It makes NO SENSE to me that the LARGE maps and the small maps are practically the same size. My monitor is 2560x1440 and I don't think that's so unusual today. I have been building this map much larger and then scaling it down to drop in the fonts and small stuff... It's caused me a lot of problems and extra work, but I want to be able to print it out 'playing board' size when it's done. If that ever happens... Because of this - I'm sure you are correct about the 'army circles' and I will check them and adjust accordingly. Still trying to come up with something per Cairnswk's suggestion.

Thank you.
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby waauw on Wed Jun 26, 2013 11:43 am

Question: it says seapassage -2, is that -2 decay or -2 deploy? Because if it's deploy, that sounds kinda harsh. If it's -2 decay you should specify it better
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby vaughn03 on Wed Jun 26, 2013 12:01 pm

Intention is -2 armies at start of turn, same as Russian Winter in Napoleon. Which is that? Thanks.

Also - I've not completed a map. I was thinking some of that stuff needs to be worked out in 'game play', but ???. I would think it probably has issues to sort out to be sure play is even...
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby waauw on Wed Jun 26, 2013 12:30 pm

vaughn03 wrote:Intention is -2 armies at start of turn, same as Russian Winter in Napoleon. Which is that? Thanks.

Also - I've not completed a map. I was thinking some of that stuff needs to be worked out in 'game play', but ???. I would think it probably has issues to sort out to be sure play is even...


that's decay, and I understand you were waiting, but often people throw comments in a different order.
Also, this may be a stupid question, but why are some countries in english and other in dutch?
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby vaughn03 on Wed Jun 26, 2013 12:49 pm

I've got another stupid answer > I based the map on Wallace's map which was in Dutch - but maybe something I couldn't read, or it was not there, or whatever. Then some people corrected my spellings and I just generally went with what they said... Or maybe they said this should be this instead of that for time frame, etc... So it may be a bit of a hodgepodge. I half way expected that some 'expert' would come along and straighten it all out...


Thanks again.
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Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby waauw on Wed Jun 26, 2013 1:10 pm

well depending on what you prefer as a language, here's the dutch translation to some of these areas anyway:
  • Kambodje ==> Cambodja
  • also in the description is written Malaka, and on the map Malakka

Noticed these were attempted to be written in dutch.
if you ever need a dutch translation of anything tell me :P

great looking map btw!!
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