#GCCM - End Game - We have a Winner. ManBungalow

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The winning map is?

Poll ended at Tue Jun 18, 2013 9:56 pm

Entry One
124
36%
Entry Two
66
19%
Entry Three
71
21%
Entry Four
41
12%
Entry Five
39
11%
 
Total votes : 341

Re: #GCCM - End Game

Postby ender516 on Fri May 24, 2013 7:41 pm

koontz1973 wrote:
dakky21 wrote:
koontz1973 wrote:The three game play features are described above in the OP(Winning Condition, Auto Deploys, Bombardments). You as a map maker are allowed one more. So your two (conditional borders + long range attack) are considered as two and would disqualify your map.


But dragons fly and threfore there is no long distance for them? If this is a fantasy world, such thing should be allowed per se (it shouldn't be counted as a special feature if the flying creatures are involved)

If you have a region on the map that can attack over other regions (long range) you are fine. If you wanted the long range attacks to have a conditional border with them, you are buggered. No matter how you word this, you are after two extra GP elements. The rules are very plain on this.

3+1, this is more than enough to give a good gameplay and not confuse the hell out of people. Remember, this map is for the community and the community includes new players all the time.

What about conditional bombardments? In my experience, bombardments are often "long-range" (Duck and Cover). So adding the conditional feature might be only one artist-selected item, might it not?
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Re: #GCCM - End Game

Postby dakky21 on Fri May 24, 2013 8:52 pm

ender516, as bombardments are required by community, I belive conditional borders/bombardments are that one thing a map maker can implement.
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Re: #GCCM - End Game

Postby koontz1973 on Fri May 24, 2013 11:27 pm

ender516 wrote:
koontz1973 wrote:
dakky21 wrote:
koontz1973 wrote:The three game play features are described above in the OP(Winning Condition, Auto Deploys, Bombardments). You as a map maker are allowed one more. So your two (conditional borders + long range attack) are considered as two and would disqualify your map.


But dragons fly and threfore there is no long distance for them? If this is a fantasy world, such thing should be allowed per se (it shouldn't be counted as a special feature if the flying creatures are involved)

If you have a region on the map that can attack over other regions (long range) you are fine. If you wanted the long range attacks to have a conditional border with them, you are buggered. No matter how you word this, you are after two extra GP elements. The rules are very plain on this.

3+1, this is more than enough to give a good gameplay and not confuse the hell out of people. Remember, this map is for the community and the community includes new players all the time.

What about conditional bombardments? In my experience, bombardments are often "long-range" (Duck and Cover). So adding the conditional feature might be only one artist-selected item, might it not?

Adding a condition to the bombardments is allowed.But that would then be your one and only extra game play feature.
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Re: #GCCM - End Game

Postby Falkomagno on Tue May 28, 2013 2:15 am

A map of game of thrones!

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Re: #GCCM - End Game

Postby koontz1973 on Tue May 28, 2013 3:10 am


Cannot be done. GofT is not high fantasy and copyrights forbid it.
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Re: #GCCM - End Game

Postby ender516 on Tue May 28, 2013 12:18 pm

koontz1973 wrote:

Cannot be done. GofT is not high fantasy and copyrights forbid it.

Well, copyright might be negotiable, but I wouldn't hold my breath. The "not high fantasy" issue settles it, though (for this competition at least). If someone can talk George R. R. Martin into okaying a map, then they can get underway in the Foundry independent of this topic.
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Re: #GCCM - End Game

Postby dakky21 on Tue May 28, 2013 8:57 pm

koontz1973 wrote:Cannot be done. GofT is not high fantasy and copyrights forbid it.


Forget about copyrights for a second, GofT is considered Epic Fantasy which is a synonym for High Fantasy. On the other hand, this map is found all over Google, and is not Falkomagno's work.
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Re: #GCCM - End Game

Postby koontz1973 on Tue May 28, 2013 11:19 pm

dakky21 wrote:
koontz1973 wrote:Cannot be done. GofT is not high fantasy and copyrights forbid it.


Forget about copyrights for a second, GofT is considered Epic Fantasy which is a synonym for High Fantasy. On the other hand, this map is found all over Google, and is not Falkomagno's work.

GofT is not considered epic fantasy, but may be considered epic in scale, it is low fantasy. The books are based on a rational world which may be fictional but they are still bound by the same laws we are. This is one of the sticking points of fantasy, many areas cross over into others. And those maps like a lot of shows are fan made. No one can stop someone drawing a map, posting a map but we can be stopped playing on it. Just like the original classic map and the original middle earth map.
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Re: #GCCM - End Game

Postby dakky21 on Thu May 30, 2013 12:46 pm

Quick question btw: if a map isn't chosen as a winner, are we allowed to present the map in the drafting room and continue to work on it (this time without the requirements)?
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Re: #GCCM - End Game

Postby koontz1973 on Thu May 30, 2013 11:47 pm

dakky21 wrote:Quick question btw: if a map isn't chosen as a winner, are we allowed to present the map in the drafting room and continue to work on it (this time without the requirements)?

Yes and no.

Yes, you can carry on working on it, no to straight away.

If the winning map falters like PNG winning map did, second place will then become the winning map and be awarded all prizes. After that, third and forth place will be bumped up. I guarantee, in the end, we will get a map out of this.
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Re: #GCCM - End Game

Postby dakky21 on Fri May 31, 2013 8:31 pm

Sorry for bugging you Koontz, but I'm in the bonus phase, so rules say "continental bonuses" .....

That's like Classic map? Australia can't have one region in Africa? That is not continental, right?
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Re: #GCCM - End Game

Postby koontz1973 on Fri May 31, 2013 11:27 pm

Continental is misleading as a name. But what you need to do is set up the bonuses like classic map. Hold certain number of regions for a bonus. No more, no less. This can be played with, look at nattys Eurasia map and see how he has some regions belonging to two different bonuses (Hungary, Central India). And not all regions need to belong to a bonus, World 2.1 has this (Chad). But both of these maps have super bonuses as well. That means if you hold a collection of bonuses, you get one that is bigger.

Bonuses can be together or separated with continental.
dakky21 wrote:That's like Classic map? Australia can't have one region in Africa? That is not continental, right?

So yes, you can do this. As long as the map clearly states what regions belong to what bonus, you are good to go.

An example for you would be this -
Hold 5 blue wizards for a bonus of +4.
Wizards 1,2,3,4 are together, but wizard 5 is lost in the woods and surrounded by the red wizards. So W5 region does not touch any of the other blue wizards.

Let your imagination run wild.
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Re: #GCCM - End Game

Postby jonofperu on Thu Jun 13, 2013 11:45 am

Can I recruit some help from my clan to draw things for the map, or is it supposed to be completely secret until submitted?
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Re: #GCCM - End Game

Postby koontz1973 on Thu Jun 13, 2013 12:07 pm

jonofperu wrote:Can I recruit some help from my clan to draw things for the map, or is it supposed to be completely secret until submitted?

Secret, I am sure your clan will understand.

Remember, two players can be named for a map so if you wanted to have someone help out, that will be fine.

I would like to draw your attention to the rules though, if you solicit votes, we will kick you out of the comp. By asking clan mates (starting a thread or sending a mass PM) to draw for you, this could be construed as soliciting.


4 days left.
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Re: #GCCM - End Game

Postby dakky21 on Fri Jun 14, 2013 11:15 am

just to clarify..... koontz, what have to be submitted to you? both small and large map or only one of them?
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