#GCCM - End Game - We have a Winner. ManBungalow

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The winning map is?

Poll ended at Tue Jun 18, 2013 9:56 pm

Entry One
124
36%
Entry Two
66
19%
Entry Three
71
21%
Entry Four
41
12%
Entry Five
39
11%
 
Total votes : 341

Re: #GCCM - End Game - Voting time.

Postby ViperOverLord on Tue Jun 18, 2013 2:54 am

I voted two and five. I don't know if people love one or if they're just voting for the first map they see.
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Re: #GCCM - End Game - Voting time.

Postby Bruceswar on Tue Jun 18, 2013 3:59 am

ViperOverLord wrote:I voted two and five. I don't know if people love one or if they're just voting for the first map they see.



I do not think that is what is going on. 5 Is a mess graphics wise if you ask me. 1 and 3 look pretty to me. 2 and 4 could have some appeal to others. Voting looks on task.
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Re: #GCCM - End Game - Voting time.

Postby betiko on Tue Jun 18, 2013 4:32 am

voted. I hope not just one will be developped, most of them look cool.
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Re: #GCCM - End Game - Voting time.

Postby eddie2 on Tue Jun 18, 2013 5:24 am

i voted 1 but would be ok with 2...

i think 4 needs more work done to it what regions attack where or is it gonna be like the coloseum middle where any region attacks any
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Re: #GCCM - End Game - Voting time.

Postby Armandolas on Tue Jun 18, 2013 5:55 am

4 has a lot of potential. Im pretty sure it can turn into a beauty.
I just cant figure out how to play it..maybe that is turning people back

About n1 , whos is about to win, i have a request...come on Koontz, stop making borders "classic cities : Jakarta" style. They are ugly and you can do better than that. Map looks to have interesting gameplay as allways in your maps. Please hire a graphic guy to work along with you(only for this map :D
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Re: #GCCM - End Game - Voting time.

Postby iAmCaffeine on Tue Jun 18, 2013 6:06 am

Not really sure why everyone's voting #1 to be honest.
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Re: #GCCM - End Game - Voting time.

Postby dakky21 on Tue Jun 18, 2013 6:38 am

Map #1 is graphically superior to other maps, thats probably why it got most votes. BTW this voting would really benefit from a banner on top of CC :)
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Re: #GCCM - End Game - Voting time.

Postby iAmCaffeine on Tue Jun 18, 2013 6:46 am

dakky21 wrote:Map #1 is graphically superior to other maps, thats probably why it got most votes. BTW this voting would really benefit from a banner on top of CC :)


#2 and #4 both look better imo.
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Re: #GCCM - End Game - Voting time.

Postby waauw on Tue Jun 18, 2013 6:56 am

Armandolas wrote:4 has a lot of potential. Im pretty sure it can turn into a beauty.
I just cant figure out how to play it..maybe that is turning people back


nr 4: it is indeed the reason why I didn't vote for 4. Designwise it's great, but without even a notion of what the gameplay might be like, it's not really that appealing.

Armandolas wrote:About n1 , whos is about to win, i have a request...come on Koontz, stop making borders "classic cities : Jakarta" style. They are ugly and you can do better than that. Map looks to have interesting gameplay as allways in your maps. Please hire a graphic guy to work along with you(only for this map :D


I agree, though I suggest they just make a mapmaking contest for unusual gameplay. The more unusual the better. Classic gameplay is getting boring if it's not on giant maps imo.
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Re: #GCCM - End Game - Voting time.

Postby koontz1973 on Tue Jun 18, 2013 7:56 am

Armandolas wrote:About n1 , whos is about to win, i have a request...come on Koontz, stop making borders "classic cities : Jakarta" style. They are ugly and you can do better than that. Map looks to have interesting gameplay as allways in your maps. Please hire a graphic guy to work along with you(only for this map :D

Nobody said number one was mine or even if I am in the contest. Why do you think number 1 is mine?
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Re: #GCCM - End Game - Voting time.

Postby Seamus76 on Tue Jun 18, 2013 8:34 am

koontz1973 wrote:
Armandolas wrote:About n1 , whos is about to win, i have a request...come on Koontz, stop making borders "classic cities : Jakarta" style. They are ugly and you can do better than that. Map looks to have interesting gameplay as allways in your maps. Please hire a graphic guy to work along with you(only for this map :D

Nobody said number one was mine or even if I am in the contest. Why do you think number 1 is mine?
I can see that, but I see a different one.

I like 2 because it has a tert named Boob. And I'm 12 years old. :lol:
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Re: #GCCM - End Game - Voting time.

Postby chapcrap on Tue Jun 18, 2013 8:36 am

I liked 3 different maps, so I voted for all 3. Two here and one elsewhere.
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Re: #GCCM - End Game - Voting time.

Postby Swifte on Tue Jun 18, 2013 9:30 am

I am really intrigued by 2 even though i don't necessarily love the graphics just yet.
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Re: #GCCM - End Game - Voting time.

Postby EricPhail on Tue Jun 18, 2013 10:50 am

I voted 4 and 5, both look like they could be interesting maps (given time and graphics fixes), 3 is okay but I don't care for it as much, 2 just confuses me as it is at the moment (not saying it can't be great, I just don't get it). Finally 1 (a lot of people's favourite, don't understand why?) I just don't like it - autodeploy, no attack, adjacent bombardment only territories, really? (they seem next to useless especially sun rebels to the left - an adjacent only bombardment territory that is only adjacent to one territory is useless as far as I can see)
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Re: #GCCM - End Game - Voting time.

Postby ender516 on Tue Jun 18, 2013 11:28 am

perchorin wrote:Sorry mate, same deal. One and Four just won't show up.

One trick I find helps sometimes when images don't show: I quote the post, then extract the URL of the image and open it directly in another tab or window. If that works, I often find the image then appears back in the post. Not sure what's going on there, unless my browser (FF) is trying to protect me from something.
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