Battle for the Spice Islands

This is where maps get made. Check out what's in development and give us some feedback.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby vaughn03 on Wed Jun 26, 2013 1:15 pm

I'm happy for any help - thanks. I sort of like having it in Dutch - it was your colony.
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby nolefan5311 on Wed Jun 26, 2013 2:17 pm

This is just a beautiful map vaughn. I will do whatever I can to help you through the process, even though I'm not blue anymore. I really, really want to see this in play.
Image
User avatar
Major nolefan5311
 
Posts: 1648
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 117
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby Bruceswar on Wed Jul 03, 2013 11:06 pm

http://www.dafont.com/bahasa-indonesia.font try a font like that... See how that looks
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Major Bruceswar
 
Posts: 9598
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures
Medals: 142
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1)
Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (2) Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4)
Tournament Achievement (14) General Achievement (14) Clan Achievement (19) Training Achievement (6) Map Contribution (2)

Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby vaughn03 on Thu Jul 04, 2013 12:48 am

I'll give it a try. If I don't have to work all weekend, I'll get it up.

Thanks. Any ideas about 'tying' the bottom together? Someone said something about it not feeling cohesive down there, I think...
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 5/26/2013 - Version: 11 -

Postby Bruceswar on Thu Jul 04, 2013 1:42 am

Try to shrink down those paper sheets to fit under the map rather than overlap it.
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Major Bruceswar
 
Posts: 9598
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures
Medals: 142
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1)
Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (2) Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4)
Tournament Achievement (14) General Achievement (14) Clan Achievement (19) Training Achievement (6) Map Contribution (2)

Re: Battle for the Spice Islands - 7/29/2013 - Version: 12 -

Postby vaughn03 on Tue Jul 30, 2013 8:24 pm

Image

NEW CHANGES: Fixed a couple names again - this may go on forever. Enlarged troop circles, Sea Passages, Lesser and Major Ports. Modified Legend - tried to 'unify' and make better use of space. Changed font to Bahasa Indonesia, that HAS to be right... Size of Map was approved LONG AGO... Would still like it to be bigger...
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 7/29/2013 - Version: 12 -

Postby vaughn03 on Thu Aug 15, 2013 11:07 am

Over 2 weeks - no feedback..? Next step or..?
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 7/29/2013 - Version: 12 -

Postby Aleena on Thu Aug 15, 2013 11:20 am

I use to see like a monkey claw coming out of the title of the map - now all I see is a monkey's face...

Though the claw gave the map more of an edge...

Oh wait, that was your profile avatar - oh, well ... never mind...
User avatar
Private 1st Class Aleena
 
Posts: 265
Joined: Wed Jun 05, 2013 10:55 pm
Medals: 1
Ratings Achievement (1)

Re: Battle for the Spice Islands - 7/29/2013 - Version: 12 -

Postby vaughn03 on Thu Aug 15, 2013 11:27 am

Hmmmm... Uh. Thanks..?

Maybe next map can feature flying monkeys if I ever get through this one..?
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 7/29/2013 - Version: 12 -

Postby isaiah40 on Thu Aug 15, 2013 11:29 am

vaughn03 wrote:Hmmmm... Uh. Thanks..?

Maybe next map can feature flying monkeys if I ever get through this one..?

Hmmmm ....

You'll get this one through, now that summer is winding down. I'll give iancanton and koontz1973 a little nudge!
User avatar
Lieutenant isaiah40
 
Posts: 3964
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 37
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

Re: Battle for the Spice Islands - 7/29/2013 - Version: 12 -

Postby vaughn03 on Thu Aug 15, 2013 11:40 am

Thanks boss.
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 7/29/2013 - Version: 12 -

Postby iancanton on Sun Aug 18, 2013 6:22 am

the legend is very confusing because it apparently uses fleet to refer to, for example, SF1, but it also uses fleet to refer to the bonus consisting of SF1, SF2 and SF3. am i right? if so, then the legend must be changed so that a different word is used in one of these cases.

for the armada bonus, does a player need to hold all three fleets, being the spanish, portuguese and dutch fleets, a total of 9 ships?

what regions will start neutral to prevent players from starting with bonuses? please list these in the first post.

ian. :)
Image
User avatar
Brigadier iancanton
Cartography Assistant
Cartography Assistant
 
Posts: 1736
Joined: Fri Jun 01, 2007 5:40 am
Location: europe
Medals: 52
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Manual Troops Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (4) General Achievement (5) Clan Achievement (7) General Contribution (13)

Re: Battle for the Spice Islands - 7/29/2013 - Version: 12 -

Postby RjBeals on Mon Aug 19, 2013 12:40 pm

I think you have way too much white outer glow on all the text.
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: Battle for the Spice Islands - 7/29/2013 - Version: 12 -

Postby vaughn03 on Mon Aug 19, 2013 12:47 pm

Thanks guys - I will try and address both of these issues in the next couple 3 days... Anything else anyone..?
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 8/19/2013 - Version: 13 -

Postby vaughn03 on Mon Aug 19, 2013 10:10 pm

Image
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 7/29/2013 - Version: 12 -

Postby cairnswk on Tue Aug 20, 2013 12:11 pm

vaughn03 wrote:Thanks guys - I will try and address both of these issues in the next couple 3 days... Anything else anyone..?


vaughn03...on your next update...SP8 text is sitting over the external map...it needs to move back onto its' own map properly

I'd still like to see something done with those lower maps and the design around them as i mentioned before...perhaps using the chain as the outline to capture the legend all in one. :)
User avatar
Private cairnswk
 
Posts: 11497
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Battle for the Spice Islands - 8/19/2013 - Version: 13 -

Postby vaughn03 on Tue Aug 20, 2013 12:18 pm

I like the 'tears' though... I tried boss... I guess I could tuck them - chains - under..?

I'll fix SP8 - every time I move stuff, I risk other stuff as I'm sure you're aware. Poor excuse, I know...
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 8/19/2013 - Version: 13 -

Postby cairnswk on Tue Aug 20, 2013 12:32 pm

vaughn03 wrote:I like the 'tears' though... I tried boss... I guess I could tuck them - chains - under..?

I'll fix SP8 - every time I move stuff, I risk other stuff as I'm sure you're aware. Poor excuse, I know...


there is no need to get rid of the 'tears'...and there is plenty of space to move SP8 around in (as opposed to the area around SP5 by comparison)
if you simply ran the big chain effect across the top of the VICTORY map, and then underneath but around the top edge of the "Fleet" map, it might make a world of difference and "combine" all that area into the legend design-wise. :)
then leave the fllet map sitting atop the chain and the tears would still be visible.
User avatar
Private cairnswk
 
Posts: 11497
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Battle for the Spice Islands - 8/19/2013 - Version: 13 -

Postby vaughn03 on Tue Aug 20, 2013 12:39 pm

Will do - probably tonight. Anything else - a lot easier to do at once. I have built this large for print and have to do a 2 step process for web...
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 8/19/2013 - Version: 13 -

Postby cairnswk on Tue Aug 20, 2013 1:04 pm

vaughn03 wrote:Will do - probably tonight. Anything else - a lot easier to do at once. I have built this large for print and have to do a 2 step process for web...


vaughn, many of these are simply "better text placements" that can be achieved :)

there seems to be a difference in size of text for SP# and SF# and DF# - is this deliberate?

also, TROOPS in legend overlaps the tears of left map, and Spanish and 2-WAY go close also

is Selebes bolded?

can Malaka and its army holder move up away from Singapore

no able to read quite what the island name is above SF1...is it Celam?

can you move SF2 underneath its army holder to the left of the left of the ship image please...it is causing confusion with Bali...same with SF1 could be similarly placed...

in the spice islands map bottom right...Spice 4 needs to move right a fraction so that the 4 is more visible

can you look at better placing the text for Mindanao...perhaps above the army holder....it interfers with the dotted line too much

i also think The Black Islands text could be better placed i.e. not across those dotted lines...there is plenty of room there

MACAU text may need to move - for 888 reasons...same with Timor needs to move above it army holder

can BANGKOK go to the left of its army holder...confusion with SIAM....same with TAIWAN

move Dai Viet and its army holder up away from PF3

these should make things a lot better :)
User avatar
Private cairnswk
 
Posts: 11497
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Battle for the Spice Islands - 8/19/2013 - Version: 13 -

Postby vaughn03 on Tue Aug 20, 2013 4:36 pm

Okey doke.
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Working now.

Postby vaughn03 on Wed Aug 21, 2013 2:48 pm

Working now - any one else..?
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 8/21/2013 - Version: 14-P

Postby vaughn03 on Wed Aug 21, 2013 5:35 pm

Image

I think it's better - thanks for help. It's a lot more 'fine tuned' now which I was a little reluctant to do until I thought everything was getting close to final. I am getting close to final, no..? Don't really know for sure how it will play, I tried to make it different and hope this does not lead to unfair advantages or ??? Thinking that's what BETA is for..? I'm only a Lt...

What next Boss..?
Last edited by vaughn03 on Wed Aug 21, 2013 10:42 pm, edited 1 time in total.
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: Battle for the Spice Islands - 8/21/2013 - Version: 14-P

Postby cairnswk on Wed Aug 21, 2013 6:06 pm

vaugh03...that to me looks a lot clearer.
1. just 2 text placements - MACAU and Dai Viet - these need to move from right of army holder to above/below/left of army holder unless you can show that 888s will not interfere with the text.
2. just check the kerning on Celam - it looks a little squashy

Next...get the gameplay stamp.
After that, i'd produce the small and adjust the text size so it is legible, then do a version with 888s on it to see how it looks....unless someone else has offerings/adjustments

but for me, that seems a lot better and the chain ties it more together :)
User avatar
Private cairnswk
 
Posts: 11497
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Battle for the Spice Islands - 8/21/2013 - Version: 14-P

Postby vaughn03 on Wed Aug 21, 2013 10:16 pm

I said you were right - good call.

You don't have a 'cartography' designation..? I'll make your corrects - then I get The Gameplay Stamp or someone official has to give it to me..? Or..? And if I get it then..? Start coding? SOrry I may have read all this but it's been a long process...
User avatar
Major vaughn03
 
Posts: 144
Joined: Thu Mar 17, 2011 8:25 pm
Location: Kalifornia
Medals: 16
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

PreviousNext

Return to Map Foundry

Who is online

Users browsing this forum: No registered users

cron
Login