Re: WWI: Gallipoli [21.9.13] V38 (p22) - BETA

Maps that may be nearing the end of production. Finalize maps here, while testing.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: WWI: Gallipoli [8.9.13] V37 (p21) - XML check ready

Postby Gilligan on Thu Sep 19, 2013 4:16 pm

Cairns,

I do not see anything on the map that lets battleships bombard Gaba Tepe, Serafim, Krithia, or F8. They don't have the fire marking on it.

Chunnuk Bair should not border Bigali

Should MS1, MS2, MS3 also get autodeploy? Seems unfair for some players to get 2 territs with +2 auto and some with 1 +2 auto.

L1-13 and MS1-3 need underlying neutrals for games with less than 8 players.

Why do BS territs have autodeploy of 0?
Image
User avatar
Major Gilligan
Cartography Assistant
Cartography Assistant
 
Posts: 12240
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI
Medals: 190
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Bot Achievement (2)
Ratings Achievement (4) Tournament Achievement (30) General Achievement (29) Clan Achievement (7) Challenge Achievement (3)

Re: WWI: Gallipoli [8.9.13] V37 (p21) - XML check ready

Postby Gilligan on Thu Sep 19, 2013 4:25 pm

Few other points,

all of the starting positions need underlying neutrals.

Beach Y needs 3 neutral not 2.
Image
User avatar
Major Gilligan
Cartography Assistant
Cartography Assistant
 
Posts: 12240
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI
Medals: 190
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Bot Achievement (2)
Ratings Achievement (4) Tournament Achievement (30) General Achievement (29) Clan Achievement (7) Challenge Achievement (3)

Re: WWI: Gallipoli [21.9.13] V38 (p21) - XML check ready

Postby cairnswk on Fri Sep 20, 2013 3:35 pm

Gilligan wrote:Cairns,

I do not see anything on the map that lets battleships bombard Gaba Tepe, Serafim, Krithia, or F8. They don't have the fire marking on it.

Fixed. Somehow :oops: they got deleted between V26 & v27

Chunnuk Bair should not border Bigali

Done

Should MS1, MS2, MS3 also get autodeploy? Seems unfair for some players to get 2 territs with +2 auto and some with 1 +2 auto.

Grouped in with landing craft on the map bonuses

L1-13 and MS1-3 need underlying neutrals for games with less than 8 players.

Done.

Why do BS territs have autodeploy of 0?

No reason, prolly a hang-over from something else.

Gilligan wrote:Few other points,

all of the starting positions need underlying neutrals.

Beach Y needs 3 neutral not 2.

Done.
New xml V2 added below :)


Image

Image

Click image to enlarge.
image


V38 Large and Small 88s
http://i155.photobucket.com/albums/s282 ... g~original
http://i155.photobucket.com/albums/s282 ... g~original

v38 Large and Small 888s
http://i155.photobucket.com/albums/s282 ... g~original
http://i155.photobucket.com/albums/s282 ... g~original
Attachments
02Gallipoli.xml
(42.45 KiB) Downloaded 6 times
Last edited by cairnswk on Sun Sep 22, 2013 3:39 pm, edited 3 times in total.
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: WWI: Gallipoli [8.9.13] V37 (p21) - XML check ready

Postby Gilligan on Fri Sep 20, 2013 4:15 pm

Should MS1, MS2, MS3 also get autodeploy? Seems unfair for some players to get 2 territs with +2 auto and some with 1 +2 auto.


Grouped in with landing craft on the map bonuses


Sorry I don't see a reference to this either :oops:
Image
User avatar
Major Gilligan
Cartography Assistant
Cartography Assistant
 
Posts: 12240
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI
Medals: 190
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Bot Achievement (2)
Ratings Achievement (4) Tournament Achievement (30) General Achievement (29) Clan Achievement (7) Challenge Achievement (3)

Re: WWI: Gallipoli [8.9.13] V37 (p21) - XML check ready

Postby cairnswk on Fri Sep 20, 2013 4:17 pm

Gilligan wrote:
Should MS1, MS2, MS3 also get autodeploy? Seems unfair for some players to get 2 territs with +2 auto and some with 1 +2 auto.


Grouped in with landing craft on the map bonuses


Sorry I don't see a reference to this either :oops:

Where don't you see a reference.
The map shows one.
The xml has autodeploys.
I don't understand
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: WWI: Gallipoli [8.9.13] V37 (p21) - XML check ready

Postby Gilligan on Fri Sep 20, 2013 4:19 pm

cairnswk wrote:
Gilligan wrote:
Should MS1, MS2, MS3 also get autodeploy? Seems unfair for some players to get 2 territs with +2 auto and some with 1 +2 auto.


Grouped in with landing craft on the map bonuses


Sorry I don't see a reference to this either :oops:

Where don't you see a reference.
The map shows one.
The xml has autodeploys.
I don't understand


Oh, the auto bonus wasn't there in the XML I checked. Sorry. :mrgreen:

I was looking at a map reference, not an XML reference. :)
Image
User avatar
Major Gilligan
Cartography Assistant
Cartography Assistant
 
Posts: 12240
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI
Medals: 190
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Bot Achievement (2)
Ratings Achievement (4) Tournament Achievement (30) General Achievement (29) Clan Achievement (7) Challenge Achievement (3)

Re: WWI: Gallipoli [8.9.13] V37 (p21) - XML check ready

Postby cairnswk on Fri Sep 20, 2013 4:25 pm

Gilligan wrote:...
Oh, the auto bonus wasn't there in the XML I checked. Sorry. :mrgreen:
I was looking at a map reference, not an XML reference. :)


So, what is missing?
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: WWI: Gallipoli [21.9.13] V38 (p21) - XML check ready

Postby Gilligan on Fri Sep 20, 2013 4:40 pm

The Bigali/Chunuk Bair border is still there (on the Bigali side)

I still see that BS can bombard those 4 territories i mentioned above (Gaba Tepe, F8, Serafim, Krithia)
Image
User avatar
Major Gilligan
Cartography Assistant
Cartography Assistant
 
Posts: 12240
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI
Medals: 190
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Bot Achievement (2)
Ratings Achievement (4) Tournament Achievement (30) General Achievement (29) Clan Achievement (7) Challenge Achievement (3)

Re: WWI: Gallipoli [21.9.13] V38 (p21) - XML check ready

Postby cairnswk on Fri Sep 20, 2013 5:01 pm

Gilligan wrote:The Bigali/Chunuk Bair border is still there (on the Bigali side)

Fixed.

I still see that BS can bombard those 4 territories i mentioned above (Gaba Tepe, F8, Serafim, Krithia)

Yeh? so as stated above, they should be there...the fire images were accidentally deleted in previous version.
So you think they shouldn't be there and what is your evidence if so?
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: WWI: Gallipoli [21.9.13] V38 (p21) - XML check ready

Postby Gilligan on Fri Sep 20, 2013 5:03 pm

cairnswk wrote:
Gilligan wrote:The Bigali/Chunuk Bair border is still there (on the Bigali side)

Fixed.

I still see that BS can bombard those 4 territories i mentioned above (Gaba Tepe, F8, Serafim, Krithia)

Yeh? so as stated above, they should be there...the fire images were accidentally deleted in previous version.
So you think they shouldn't be there and what is your evidence if so?


Ohhhhhhhhh, I did not notice. I thought you meant the XML versions, not that the map accidentally lost the fire symbols.

Image
Image
User avatar
Major Gilligan
Cartography Assistant
Cartography Assistant
 
Posts: 12240
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI
Medals: 190
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Bot Achievement (2)
Ratings Achievement (4) Tournament Achievement (30) General Achievement (29) Clan Achievement (7) Challenge Achievement (3)

Re: WWI: Gallipoli [21.9.13] V38 (p21) - XML check ready

Postby cairnswk on Fri Sep 20, 2013 5:07 pm

Thanks Gilligan for XML stamp :)

Images and XML for upload

Image

Click image to enlarge.
image


http://i155.photobucket.com/albums/s282 ... g~original

http://i155.photobucket.com/albums/s282 ... g~original
Attachments
02Gallipoli.xml
(42.45 KiB) Downloaded 7 times
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: Re: WWI: Gallipoli [21.9.13] V38 (p22) - BETA Ready

Postby thenobodies80 on Sun Sep 22, 2013 10:32 am

Going to do the final check of files....anyone has further comments? If not this one will be in Beta within 2/3 days.

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5640
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Re: WWI: Gallipoli [21.9.13] V38 (p22) - BETA Ready

Postby cairnswk on Sun Sep 22, 2013 3:41 pm

thenobodies80 wrote:Going to do the final check of files....anyone has further comments? If not this one will be in Beta within 2/3 days.

Thanks tnb, 88 and 888 added to OP and post above.
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: WWI: Gallipoli [21.9.13] V38 (p22) - BETA Ready

Postby Oneyed on Wed Sep 25, 2013 3:58 pm

ou, this goes to beta? congrat cairnswk :)
I am looking forward to play this...

Oneyed
Sergeant 1st Class Oneyed
 
Posts: 857
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)

PreviousNext

Return to Beta Maps

Who is online

Users browsing this forum: YogiJ and 5 guests

cron
Login