DoomYoshi wrote:Many of the comments seem to be about whether or not diplomacy makes a fun game. Some think it does, some think it doesn't. However, this suggestion can't focus on whether or not diplomacy itself is a good thing, since we aren't banning diplomacy in ALL games, even if this suggestion goes through.
The main pragmatic issue that the proponents of this suggestion must account for:
How can be assured that this game setting won't result in an increase of Secret Diplomacy and accusations?
Also, just to clarify, so I know what we are looking at... please post the types of game settings you see yourself using this option for.
Re: How can be assured that this game setting won't result in an increase of Secret Diplomacy and accusations?
We cannot be assured that Secret Diplomacy doesn't happen with chat on anyway. I don't understand that argument. There are any number of options for secret diplomacy if that is how people intend to behave.
Re: ... please post the types of game settings you see yourself using this option for.
Single player, Standard, Auto, Sequential, No spoils, Fog.
Re comments regarding diplomacy and chatter being part of the spirit of the game: There are many elements options in the new and improved game of Risk that is Conquer Club. This would simply be another. An option. Those that rely on diplomacy and those that wish to make friends (or enemies) could simply avoid games with this option selected - just like avoiding trench in The Hive.