WWII Europe

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Postby Coleman on Sun Aug 19, 2007 12:47 am

KEYOGI wrote:
qwert wrote:well like andy say maybe in the future these map be alove to play,so i will work in these map on dimension 850x500,and hope that some day will be open for game.

840 is the absolute maximum. :wink:

Okay. :D
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Postby Qwert on Sun Aug 19, 2007 10:59 am

KEYOGI wrote:
qwert wrote:
well like andy say maybe in the future these map be alove to play,so i will work in these map on dimension 850x500,and hope that some day will be open for game.

840 is the absolute maximum.

Okay.

Its these a joke? :roll:
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Postby mibi on Sun Aug 19, 2007 12:16 pm

I think there should be an allowance for epic type maps like this one. They could be 3 sizes, small large and epic. World 2.0 would classify as epic in my book.
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Postby hulmey on Sun Aug 19, 2007 2:21 pm

i think my resoultion on my computer i very small. Coz it dont look all that epic!!! What resoultion is the norm guys?
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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Postby d.gishman on Sun Aug 19, 2007 3:02 pm

mibi wrote:I think there should be an allowance for epic type maps like this one. They could be 3 sizes, small large and epic. World 2.0 would classify as epic in my book.


I agree that there should be more maps like world 2.1 in terms of size and playability. if a map of the European theatre is to be made, it would be great to see a complex map like 2.1
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Postby Bavarian Raven on Sun Aug 19, 2007 9:04 pm

...i agree, i like the map big as is... 8) :D
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Postby Major King on Mon Aug 20, 2007 10:30 am

this map looks as if it would make for some imense battles and would be an joy to play on
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Postby Coleman on Mon Aug 20, 2007 10:36 am

My point of view is I would like to see Western Front and Central if he makes that it's own map both finished before this. If he is just adding Central here to connect East & West then never mind on that part.

Once all that is done we should see how much he can fit without significantly changing the graphics and, maybe, (and I know this might seem insane to the current moderators) make an allowance for this map size wise. I doubt he'll need more then maybe 10 or 20 pixels, and there seems to be, from my perspective, enough grounds for this to be that much bigger then the norm.

In any case it will still be smaller then World 2.1, which is played quite frequently by a significant portion of the player base without size issues.
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Postby lt_oddball on Wed Aug 22, 2007 7:00 am

DiM wrote:the text is almost impossible to see at this point. imagine how it looks at 630*600 :roll:


Which can be improved by removing the shadows of the letters and let the black letters be surrounded by white.
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Postby lt_oddball on Wed Aug 22, 2007 7:07 am

Because of the mapsize and because there are some weird provinces, I think you should take the opportunity to carve up europe in different zones based on military geographical tactical merits.
So first look at uncrossable rivers, mountain ranges then at defendable hills, rivers, fortifications as they were in 1944. Then see how you can divide it in game playable zones.
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Postby lt_oddball on Wed Aug 22, 2007 7:13 am

another tip I thought of:

Have at the bottom a series of 8 (or so) dots on a line which represent the airsuperiority. These dots are in line connection.
From these dots you can each bombard a certain specific dot on the map (preferably a choke point : from left to right ..london, Paris, Antwerp, Ruhr, Berlin, Warschau, Leningrad, Moskou.
To enter (never exit) this series you can only do it from the left from the Britain dot, in the middle from the Berlin dot and on the right from the Moskou dot.

This way it represents the struggle for air superiority with Germany caught inbetween the western and eastern allies


:wink:
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Postby Qwert on Wed Aug 22, 2007 10:20 am

lt_oddball

Because of the mapsize and because there are some weird provinces, I think you should take the opportunity to carve up europe in different zones based on military geographical tactical merits.
So first look at uncrossable rivers, mountain ranges then at defendable hills, rivers, fortifications as they were in 1944. Then see how you can divide it in game playable zones.

Its look that you dont follow mine other topic.
Note-Look topic:
1.WWII EASTERN FRONT(quenched)
2.WWII WESTERN FRONT(main map founrdy)
You can see all rivers and defence line there.

Coleman
My point of view is I would like to see Western Front and Central if he makes that it's own map both finished before this. If he is just adding Central here to connect East & West then never mind on that part.
I belive that western front be finished before these final map.
also i hope that iwo jima will be finished first.
I dont have in project to create Central front,so these will only be here in European theatre.
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Postby Qwert on Wed Aug 22, 2007 5:41 pm

after several days i been work on colours of map terittory,and these map with colours(next step umpasabile borders)
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Postby Kaplowitz on Thu Aug 23, 2007 1:51 pm

There are too many different shades of blue. It might be confusing, and it will be hard to read the cyan numbers
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Postby Qwert on Thu Aug 23, 2007 6:08 pm

Kaplowitz

There are too many different shades of blue. It might be confusing, and it will be hard to read the cyan numbers


I can se diference,and if you dont have diferent shade of blue then you will have diferente shade of some other colours.
Note-you forget army shadow circle.
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