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AndyDufresne wrote:One of the best part about a world domination game like this...is that you get to play against real people. With real, unique, and sometimes dumb strategies. It's wonderful and horrible all wrapped up in one, and I wouldn't have it any other way.
--Andy
AndyDufresne wrote:One of the best part about a world domination game like this...is that you get to play against real people. With real, unique, and sometimes dumb strategies. It's wonderful and horrible all wrapped up in one, and I wouldn't have it any other way.
--Andy
Coleman wrote:I don't think AI would be hard to program at all. Although I think it would need a slightly different script depending on the map, and it would take a team to keep it up to date with the speed of the foundry lately.
Tr0y wrote:AI wouldn't be terribly hard.Plus it'd have to be done for each map individually.
Nah, it would use the xml file.
But, yea... what fun is AI when you can play real people.
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