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WWII: Battle of Gazala [Quenched]

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Postby Gnome on Wed Oct 24, 2007 10:06 am

cairnswk wrote:
Gnome wrote:-I don't know but personally this map still looks like a first draft :?
I don't want to hurt you...don't be mad at me :oops:


I don't know about this this one Gnome. :?:
If you don't want to hurt someone feelings then why do say somthing like this at all. Why don't you wait until you see what is developed down the track. If after v20 or so which some poeple's maps get to, the graphics haven't move on, then you ask this question. But to ask it after v4 and still in New ideas.....! Not everyone Gnome has your drawing skills also and i am not one of those people.
Further what i don't understand is why use this tiny text in size 7 to say to the mapmaker don't be mad at me. Why hide behind this. Can't you be open about what you have to say?

As to the remainder of you items in that, i'll answer them later.


sorry cairnswk but sometimes I'm in a bad mood and than everything looks bad to me...that are times I even hate all of my maps...and the tiny text was just a joke...afcourse I don't want to hurt you...and when I sometimes say stupid things...try to ignore them...I'll get sorry about them soon or later...

can I suggest you move the armie circle of 'Des Hurworth' a bit farther from te border, also Gazala's circle maybe?
And rommels tank E is a bit close to 'ritchie's 8th'
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Postby cairnswk on Wed Oct 24, 2007 2:48 pm

Gnome wrote:
sorry cairnswk but sometimes I'm in a bad mood and than everything looks bad to me...that are times I even hate all of my maps...I'll get sorry about them soon or later...


Perhaps Gnome....don't make a post until you in a good mood. :D


can I suggest you move the armie circle of 'Des Hurworth' a bit farther from te border, also Gazala's circle maybe?
And rommels tank E is a bit close to 'ritchie's 8th'


yes...i'll look at that in the next update. Thanks. :)
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Postby Coleman on Wed Oct 24, 2007 3:22 pm

The support is a little iffy on this one. But it is 2-1, so I guess that is good enough if you think so. It's better support then you had with Sydney anyway.

I'll move you when you think you ought to; meaning I'll let you decide your fate on this one.
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Postby cairnswk on Wed Oct 24, 2007 3:37 pm

Coleman wrote:The support is a little iffy on this one. But it is 2-1, so I guess that is good enough if you think so. It's better support then you had with Sydney anyway.

I'll move you when you think you ought to; meaning I'll let you decide your fate on this one.


Thanks Coleman....see how the support goes for now...i"m not really in any hurry, but will keep it up to the top of the ideas so people don't forget it.
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Postby unriggable on Wed Oct 24, 2007 7:38 pm

Cairns I mean like, what excaclty are the atack routes? Is it the blue dot-lines or those other weird lines? You have to simplify the map and label in the legend.
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Postby Aerial Attack on Wed Oct 24, 2007 7:49 pm

You can attack along either set of lines. To go from Allied to Allied - you attack along the blue dots. To go from Axis to Axis - you attack along the red dashes. Purple-ish pink for Gazala link and deep blood red for Cauldron and Brown for Torbuk and what not.
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Postby cairnswk on Sat Oct 27, 2007 4:12 pm

Any further votes/interest in this one?
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Postby asl80 on Sat Oct 27, 2007 10:08 pm

<------------- interest here cairns,
keep going with it, will be real nice once all the issues are ironed out.
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Postby Mr_Niels on Sun Oct 28, 2007 3:25 am

i think its to complicated
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Postby cairnswk on Sun Oct 28, 2007 4:26 am

Mr_Niels wrote:i think its to complicated


why do u think that mr niels?
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Postby yamahafazer on Tue Oct 30, 2007 6:09 am

NOOOOOO!!!!! NOT ANOTHER PERL HABOR TIPE!!!
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Postby cairnswk on Tue Oct 30, 2007 6:34 am

yamahafazer wrote:NOOOOOO!!!!! NOT ANOTHER PERL HABOR TIPE!!!


Isn't that strange....coz Pearl Harbour is almost my most played map! :)
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Postby t.e.c on Tue Oct 30, 2007 7:31 am

funny that cairnswk. :wink:

i played pearl harbor twice, and although the ideas are interesting i think i'd play this one about as often.
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Postby cairnswk on Tue Oct 30, 2007 2:34 pm

t.e.c wrote:funny that cairnswk. :wink:

i played pearl harbor twice, and although the ideas are interesting i think i'd play this one about as often.


i'm getting the picture....but mind explaining why you don't enjoy playing it, or have only played it twice?
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Postby t.e.c on Tue Oct 30, 2007 11:06 pm

the complicated-ness of it is the main problem. i prefer a map where it is a pretty straight forward process figuring out everybody's bonuses wihtout using BOB.
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Postby cairnswk on Thu Nov 01, 2007 12:59 pm

t.e.c wrote:the complicated-ness of it is the main problem. i prefer a map where it is a pretty straight forward process figuring out everybody's bonuses wihtout using BOB.


perhaps you would like Waterloo much more then :)
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Postby cairnswk on Fri Nov 02, 2007 5:39 pm

Current Version 5

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Postby unriggable on Fri Nov 02, 2007 5:42 pm

Boat attack lines need to be more obvious.
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Postby Coleman on Sat Nov 03, 2007 8:23 pm

You are moved sir.
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Postby oaktown on Sat Nov 03, 2007 8:50 pm

too much for my brain to sort out right now... lower case "d" on defenses please. The capital throws off the reading of the passage.
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Postby cairnswk on Sat Nov 03, 2007 10:03 pm

oaktown wrote:too much for my brain to sort out right now... lower case "d" on defenses please. The capital throws off the reading of the passage.


thanks oaktown...will do :)
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Postby unriggable on Sat Nov 03, 2007 10:47 pm

Mortars are unclear.
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Postby asl80 on Sun Nov 04, 2007 9:47 pm

coming along ...

not exactly sure who's in Fortress Tobruk - are the three towns on the brown road included?

Is there any significance for the distinction between axis/allied attack lines (or is it more for setting the scene)

I'm thinking for Rommel's tanks, seen as there are so many of them and have a bonus only of three at the moment, what if they were set up similar to your planes on pearl harbour? (Poss. for Panzerarmee too.)
The mortars would be a good counter to this too - which, also, i'm not sure i understand them either. Is it a proximity thing, or attack line based? Or that they can't attack backwards to allied (i.e. graphically)territories? - or does enemy mean just the opposite player in the game, even if they are on gobi and you indian 7th?

Think the ship's red's too bright for the rest of the map.

Anyway, going good.

Can't wait to see the Desert Rats instalment with the aussies!
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Postby cairnswk on Sun Nov 04, 2007 9:54 pm

Poll Results (finished 3 Nov 07)

Interested in a Tobruk Trilogy - Battle of Gazala (Poll ends Nov 3)
Yes 62% [ 22 ]
No 37% [ 13 ]

Total Votes : 35

Thanks to those who voted in this poll. :)
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Postby cairnswk on Sun Nov 04, 2007 10:04 pm

asl80 wrote:coming along ...

not exactly sure who's in Fortress Tobruk - are the three towns on the brown road included?

no...only one Tobruk is inluded in Fortress Tobruk.

Is there any significance for the distinction between axis/allied attack lines (or is it more for setting the scene)


there is a difference for Rommels tanks, as their advancement will start B,C,D,E terts i think it is as neutrals. Plus it also helps to define who was on whose side to some extent. i might change that however, if anyone has a really good suggestion.


I'm thinking for Rommel's tanks, seen as there are so many of them and have a bonus only of three at the moment, what if they were set up similar to your planes on pearl harbour? (Poss. for Panzerarmee too.)
The mortars would be a good counter to this too - which, also, i'm not sure i understand them either. Is it a proximity thing, or attack line based? Or that they can't attack backwards to allied (i.e. graphically)territories? - or does enemy mean just the opposite player in the game, even if they are on gobi and you indian 7th?


Rommel will have three regions sts...that can advance taking over neutral terts B,C,D,E.
I have yet to identify the attack possibilities for the mortars...range etc.
I might do it like PH with the AA Batteries...i am not sure yet. Suggestions welcome.

Think the ship's red's too bright for the rest of the map.

OK will dunk that a little.


Anyway, going good.

Can't wait to see the Desert Rats instalment with the aussies!


Yes i think i should have done that one first...but never mind.
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