by Incandenza on Tue Dec 11, 2007 5:25 am
I keep looking at different gameplay aspects of this map, and I keep saying 'wow'. Of course, that could be because I had the sort of grandfather who considered "Where Eagles Dare" appropriate, nigh on compulsory viewing for an eight-year-old Incandenza.
Correct me if I'm wrong, but this map is set up so that it's
impossible to win the game unless you achieve the objective, given the one-way attacks with the infiltrators in the southwest.
As far as the current bonus structure goes, it seems to leave a lot to the drop.
I suppose it doesn't matter, because the objective-only nature of the game will promote a ton of infighting... or it will promote stalemate, with people looking over their inflated stacks at their opponents.
But do please continue. This is shaping up to be a unique map, and CC could use more of those.
One more question: given the bonuses and objective and what not, what's the ideal sort of game (in terms of settings) that one would want to play on this map?
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est