Antique Shop Assassins [It's Over! Winner = benga]

Tournaments completed in 2010.

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Antique Shop Assassins [It's Over! Winner = benga]

Postby perchorin on Thu Jun 10, 2010 2:16 am

You gotta love antique shops. They're filled with junk originally bought from thrift stores and garage sales that have had their prices marked up a few thousand percent and are generally populated by surly obsessive elderly folk. Well it's time to end the tyranny that has taken over the main streets of small-town USA! This is an assassin tournament which will take place on CC's antique looking maps. Players will be divided into six groups of six each, and they will try to assassinate each other in various small-town antique shops. Collateral damage is encouraged (as long as you don't kill the wrong target!) and the more noise you make the better. Settings for all games will be sequential, automatic, escalating, chained, sunny. The winners of each antique store group will meet in the finals, taking along one antique map from the store they just wrecked. In the case of a tie for group winner (or final winner) the tiebreaker will be whoever controls the highest percentage of territory on the maps of that round. In other words, whoever has done the most damage to their store. Of course you have to be careful, if you do too much damage and injure someone who's not your target you may give the game to an opponent!
When signing up, please indicate which antique shop you'd like to fight in. Antique shop groups will play one game on each map in the shop, the winner of the group will be the one with the most assassinations (and in case of a tie the player who controls the highest percentage of territory on all three maps). Group winners will meet in the finals and play on the maps they bring with them under the same rules and settings.

show: Requirements and Settings


show: Maps and Players


show: How to sign up and How to win


Clarification on tiebreakers:
OK, so everyone plays three games in round one. If one player wins two or more they are the winner and go to the finals. That's simple. But what in the event of three different players winning one map each? Who is the winner? The player who controls the highest percentage of territory on ALL THREE MAPS in the group, not just the single map that player won. This method will also be used to determine our final champion in the event of a tie in the finals. Let's use the maps from Russ' Dragons and Stuff for our example. Age of Merchants has 58 total territories, Discworld has 43 and Midgard has 46, for a grand total of 147 territories on all three maps. Player A, Player B and Player C each won a map in that group. Player A has 23 terts in Age of Merchants, 5 terts in Discowrld and 0 terts in Midgard. 23+5+0=28. 28/147= 19% total territory owned. Player B has 7 terts in Age of Merchants, 30 terts in Discworld and 11 terts in Midgard. 7+30+11=48. 48/147= 33% total territory owned. Player C has 0 terts in Age of Merchants, 0 terts in Discworld, and 19 terts in Midgard. 0+0+19=19. 19/147= 13% total territory owned. Who is the winner of Russ' Dragons and Stuff? Player B with his 33% total territory owned. Player B goes on to the final round, taking one of the three Russ' maps with him (players choice among those three). So it pays to own as much territory as you can, even in a losing game (though if you get too greedy you may give the game to your opponent.) Hope this is clear enough for everyone, feel free to post questions in this thread or via pm. Oh, and in the unlikely event of two players holding exactly the same percentage of territory, they both go through to the finals and the finals will expand by one game. If this occurs in the final round (extremely unlikely) the champion will be determined by who won their games in the fewest number of rounds.
Don't forget these are assassin games! If you kill a target other than your own in the first round, you will be ineligible to advance to the finals. If you kill a target other than your own in the final round, you will be disqualified from the tournament.
Last edited by perchorin on Thu Jul 29, 2010 4:49 am, edited 34 times in total.
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Re: Antique Shop Assassins [0/36]

Postby perchorin on Thu Jun 10, 2010 2:17 am

Opening Stage
Map Winner Group Winner
Russ' Dragons and Stuff Phr34ky
Game 7169424 Age of Merchants Phr34ky 23.81%
Game 7169426 Discworld deathcomesrippin 23.13%
Game 7169428 Midgard Silvanus 12.24%

Devolution HQ I_AM_BOGEY
Game 7169432 Wales I_AM_BOGEY
Game 7169433 Scotland I_AM_BOGEY
Game 7169434 Ireland FreedomFighter01

Ye Olde War Relics Boss Tokugawa
Game 7169435 Japan Boss Tokugawa 35%
Game 7169436 Germany Great-Ollie 15.83%
Game 7169437 WWII Iwo Jima Squirly 16.66%

Tea Party Cozies and Such iamkoolerthanu
Game 7169439 13 Colonies Cognac 15.71%
Game 7169441 First Nations of North America iamkoolerthanu 23.57%
Game 7169442 Duck & Cover agressivo 15%

Oaktown's East benga
Game 7169446 Gilgamesh benga
Game 7169448 Indian Empire katd89
Game 7169449 Eastern Hemisphere benga

Oaktown's West uckuki
Game 7169451 Triple Alliance uckuki 24.24%
Game 7169453 Berlin 1961 Dako 15.91%
Game 7169454 High Seas phillipm 19.66%


The Finals
Game 7277270 iamkoolerthanu
Game 7277271 benga
Game 7277272 benga
Game 7277273 benga
Game 7277275 uckuki
Game 7277276 Boss Tokugawa
Last edited by perchorin on Thu Jul 29, 2010 4:49 am, edited 26 times in total.
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Re: Antique Shop Assassins [0/36]

Postby porkenbeans on Thu Jun 10, 2010 2:25 am

in :D
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Re: Antique Shop Assassins [0/36]

Postby perchorin on Thu Jun 10, 2010 2:50 am

porkenbeans wrote:in :D

Cool, but which antique shop (map set) will you fight in?
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Re: Antique Shop Assassins [0/36]

Postby Dako on Thu Jun 10, 2010 2:56 am

In.
Oaktown's West
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Re: Antique Shop Assassins [0/36]

Postby saraith on Thu Jun 10, 2010 3:10 am

Oaktown's East, for me, please
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Re: Antique Shop Assassins [0/36]

Postby ga7 on Thu Jun 10, 2010 4:05 am

In, Russ' Dragons and Stuff
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Re: Antique Shop Assassins [0/36]

Postby eddie2 on Thu Jun 10, 2010 4:37 am

in please
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Re: Antique Shop Assassins [0/36]

Postby paulgamelb on Thu Jun 10, 2010 5:07 am

In please, Oaktowns East
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Re: Antique Shop Assassins [0/36]

Postby benga on Thu Jun 10, 2010 6:20 am

Oaktown's East pls
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Re: Antique Shop Assassins [0/36]

Postby DresdenSooner on Thu Jun 10, 2010 7:00 am

Tea Party Cozies and Stuff please.

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Re: Antique Shop Assassins [0/36]

Postby hwhrhett on Thu Jun 10, 2010 9:55 am

in
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Re: Antique Shop Assassins [0/36]

Postby Silvanus on Thu Jun 10, 2010 9:56 am

Russ' Dragons and Stuffn for me please
2013-05-10 18:23:08 - Silvanus eliminated Silvanus from the game in round - 15
2013-05-11 11:49:06 - Round limit reached, neutral player has the most troops
2013-05-11 11:49:06 - Silvanus won the game
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Re: Antique Shop Assassins [0/36]

Postby Great-Ollie on Thu Jun 10, 2010 10:09 am

In please

Ye old war relics
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Re: Antique Shop Assassins [0/36]

Postby Risky_Stud on Thu Jun 10, 2010 10:22 am

In Oaktown's East please!
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Re: Antique Shop Assassins [0/36]

Postby porkenbeans on Thu Jun 10, 2010 12:53 pm

Oak west please. :D
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Re: Antique Shop Assassins [0/36]

Postby Squirly on Thu Jun 10, 2010 1:42 pm

OK, anywhere is good.
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Re: Antique Shop Assassins [0/36]

Postby iamkoolerthanu on Thu Jun 10, 2010 3:02 pm

Tea Party Cozies and Such
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Re: Antique Shop Assassins [0/36]

Postby jsholty4690 on Thu Jun 10, 2010 6:07 pm

Devolution HQ, please :D
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Re: Antique Shop Assassins [0/36]

Postby YoBFelip on Thu Jun 10, 2010 7:13 pm

in oaktown west, u from the city? or oaktown
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Re: Antique Shop Assassins [0/36]

Postby Phr34ky on Thu Jun 10, 2010 10:24 pm

hwhrhett wrote:in


Someone needs to teach rhett how to read :?

Anyway, in for RD&S
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Re: Antique Shop Assassins [0/36]

Postby perchorin on Thu Jun 10, 2010 10:31 pm

phillipm wrote:in oaktown west, u from the city? or oaktown

I'm not from there, Oaktown made all the maps in those shops. He has a thing for the antique map look (as do I).

Phr34ky wrote:
hwhrhett wrote:in


Someone needs to teach rhett how to read :?

Anyway, in for RD&S

lol, he sent me a pm.

Everyone is in to this point, updated players list on the front page. Only a couple of spots left in Oaktown's East!
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Re: Antique Shop Assassins [16/36]

Postby merch313 on Thu Jun 10, 2010 10:50 pm

Oaktown west please...
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Re: Antique Shop Assassins [17/36]

Postby wolfpack0530 on Thu Jun 10, 2010 11:56 pm

ill take merchants. if that is full place me in any of the larger maps please!
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Re: Antique Shop Assassins [17/36]

Postby perchorin on Fri Jun 11, 2010 1:03 am

wolfpack0530 wrote:ill take merchants. if that is full place me in any of the larger maps please!

Just to be clear, you know you'd play all three maps in that shop right? So age of merchants, discworld and midgard in your case, playing a game in each for the first round.
Last edited by perchorin on Fri Jun 11, 2010 3:39 am, edited 1 time in total.
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