Even Up [TPA2] [Full]

Tournaments completed in 2012.

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Even Up [TPA2] [Full]

Postby barterer2002 on Tue Dec 06, 2011 2:43 pm

Edit MC29: This tournament has been rescued by peanutman

Updates can be found here: viewtopic.php?p=3802973#p3802973

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This is a Tournament Players Association Year 2(TPA2) event, and is governed by its rules, guidelines, and judgments. All are welcome to join and participate in the association. You need do nothing more than join one or more of the TPA2 events that will be announced each Monday. Check back on the TPA2 scoreboard in the Tournaments--> General Info forum to see how you're doing.

This is a replacement tournament for the TO who did not get his tournament posted in time.

64 players.
Premium Required

Round 1
8 player games.
Classic, High Seas, World 2.1, Land and Sea, Extreme Global Warming
20 round limit
Escalating, chained, sunny, automatic

Each player will be sorted into 8 different 8 player groups. They will play 5 games on the maps listed. All players who WIN a game will advance. After all games are over, players who have not yet won a game will be sorted into new groups with 8 players in each group (7 if necessary to even out the numbers) and will play again.

When 48 players have a win we will advance to Round 2.

Tiebreaker order
1). number of wins (a player who wins 2 will advance above a player who wins 1)
2). Rounds taken in the win (a player who wins in a total of 15 rounds will advance above a player who wins in 20 rounds)
3). Number of players eliminated in all games-won or lost (a player who eliminates 1 player in Game 2 and 4 in Game 5 for a total of 5 eliminations (regardless of who won the game) will advance over a player who only eliminates 2 players total)
4). Total rounds eliminated in in all games not won (a player eliminated in Rounds 3, 5 and 15 will advance over a player eliminated in rounds 6, 7, and 8 )
5). Fastest Win
6). Draws (a player who lasts 20 rounds in 2 games will advance before one who never lasts 20 rounds)
7). Slowest elimination (not draw). (A player eliminated in Round 19 advances before a player eliminated in Round 15)
8 ). Slowest Worst game (a player eliminated in Round 5 in their worst game will advance above a player eliminated in Round 3).

Round 2
48 players Remaining.
Divided into 8 groups of 6 players.

Maps: North America, Asia, South America, Africa, Europa
Settings are same as Round 1

Again, win and advance to Round 3

Players without a win will be resorted into groups of 6 (5 when necessary) and play again (until we have 24 winners) with the same tiebreaking formulas applying.

24 players will advance


Round 3
24 players Remaining
Divided into 6 groups of 4 players

Maps: Canada, Brazil, Italy, Soviet Union, Madagascar

At this point you understand the concept. 15 players will advance

Round 4
15 players remaining.
Divided into 5 groups of 3

Maps: San Francisco, Hong Kong, Cairns Coral Coast, Berlin 1961, NYC

At this point we may have more winners than advancing players so more wins is better but the tiebreakers remain in effect.

8 players will advance

Round 5/Finals
1 8 player group

Doodle Earth, Antarctica, France, Caribbean Islands, Vancouver

The player with the most wins on these 5 will win. In the event of a tie there will be a tiebreaker amongst those tied. In the finals we will play to a win, not use the tiebreaker.

In the event that a tiebreaker set is needed it will be played on
Tiebreaker 1: Europe, USA, Australia, Portland, Thailand
Tiebreaker 2: First Nations of North America, Greater China, Philippines, Chicago, Europe 1914
Tiebreaker 3: TBD if necessary (will be announced when we reach Tiebreaker 1)
Last edited by barterer2002 on Wed Jan 25, 2012 4:56 pm, edited 5 times in total.
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Re: Even Up [TPA2]

Postby barterer2002 on Tue Dec 06, 2011 2:44 pm

The players

barterer2002
Butters1919
plurple
Araldite
mviola
Night Strike
MrGlassB
benga
Tupence
wombat4
Serbia
Dukasaur
Theldin
angola
Gilligan
Timminz
dowian2
Kinnison
farinelli
Fuzzy316
Charle
Enormastitz
theheadholes
osujacket
ubcman64
General Bax
qwert
peacemakers
denominator
shoop76
harvmax
puppydog85
Nailer X
Mr. Gix
Flow520
chemefreak
Gromph
freyme
cookie0117
Evil Semp
ThrushAAX
centac
crazycolin
spartacus65
Crarg
phantomzero
MyTurnToWin
westbo
arno30
RedBaron0
Risk_Averse
Chewie1
rmjw10
Leverpuller
wrongwayrebekah
SuperWang
Linnick
DoomYoshi
JJ41375
vegnagun
ekane
evertonian
ckyrias
musteriuz

Reserve list
italianipastido
traffic133
uckuki
germwarfare
Emperor69
chidone
Lyndir
Last edited by barterer2002 on Wed Dec 14, 2011 5:28 pm, edited 6 times in total.
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Re: Even Up [TPA2]

Postby barterer2002 on Tue Dec 06, 2011 2:44 pm

The scoreboard
Advancing to Round 2 31/48 (Part I finished)

angola
arno30
Butters1919
Charle
chemefreak
Chewie1
cookie0117
denominator
DoomYoshi
dowian2
ekane
Enormastitz
Flow520
Fuzzy316
Leverpuller
Mr. Gix
MrGlassB
musteriuz
Nailer X
peacemakers DROPPED OUT
qwert
RedBaron0
rmjw10
shoop76
spartacus65
SuperWang
theheadholes
Theldin
ThrushAAX
Tupence

----------------------Advancing in Part II of Round 1-------------- (15/17)
benga
Risk_Averse
Gromph
Kinnison
MyTurnToWin
Night Strike
phantomzero
Serbia
Gilligan
barterer2002
mviola
Timminz
Araldite
JJ41375
westbo

Potentially advancing in Part III of Round 1
ubcman64 3 wins
wombat4 2 wins
centac 2 wins
freyme 1 win 9 rounds
harvmax 1 win 10 rounds 5 eliminations 50 rounds
-----------------Cut Line-----------------------
ckyrias 1 win 10 rounds 5 eliminations 53 rounds
Dukasaur 1 win 10 rounds 3 eliminations
plurple 1 win 11 rounds
osujacket 1 win 13 rounds
Linnick 1 win 17 rounds



show: PART I


show: Round 1 Part II


centax
ckyrias
Crarg
crazycolin
Dukasaur
Evil Semp
farinelli
freyme
General Bax
harvmax
Linnick
osujacket
plurple
puppydog85
ubcman64
vegnagun
wombat4
wrongwayrebekah
Last edited by barterer2002 on Sun Apr 29, 2012 3:13 pm, edited 33 times in total.
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Re: Even Up [TPA2]

Postby Butters1919 on Tue Dec 06, 2011 2:51 pm

in please!
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Re: Even Up [TPA2]

Postby plurple on Tue Dec 06, 2011 2:56 pm

in pls
plurple is not purple 8-[ 8-[ 8-[ 8-[ 8-[ 8-[ 8-[ 8-[
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Re: Even Up [TPA2]

Postby Araldite on Tue Dec 06, 2011 4:09 pm

Count me in please
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Re: Even Up [TPA2]

Postby mviola on Tue Dec 06, 2011 4:14 pm

In please
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Re: Even Up [TPA2]

Postby Night Strike on Tue Dec 06, 2011 5:00 pm

I'm in.
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Re: Even Up [TPA2]

Postby MrGlassB on Tue Dec 06, 2011 5:02 pm

In please. :)

MGB
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Re: Even Up [TPA2]

Postby benga on Tue Dec 06, 2011 5:04 pm

in pls
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Re: Even Up [TPA2]

Postby Tupence on Tue Dec 06, 2011 5:38 pm

In please
Important Tournament Notice

The data for ALL of my tournaments has potentially been lost. I am working to recover it but as I am away on business all of this week, there will be some delay. Sincere apologies.
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Re: Even Up [TPA2]

Postby wombat4 on Tue Dec 06, 2011 5:55 pm

In please
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Re: Even Up [TPA2]

Postby Serbia on Tue Dec 06, 2011 7:47 pm

In please!
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Re: Even Up [TPA2]

Postby Dukasaur on Tue Dec 06, 2011 7:53 pm

in please
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Re: Even Up [TPA2]

Postby Theldin on Tue Dec 06, 2011 7:57 pm

in please
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Re: Even Up [TPA2]

Postby angola on Tue Dec 06, 2011 9:04 pm

I'll play.
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Re: Even Up [TPA2]

Postby Gilligan on Tue Dec 06, 2011 10:01 pm

I'm in.
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Re: Even Up [TPA2]

Postby Timminz on Tue Dec 06, 2011 10:10 pm

In please.
jay_a2j wrote:lets not be so quick to judge Hitler
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Re: Even Up [TPA2]

Postby dowian2 on Tue Dec 06, 2011 10:17 pm

Count me in.
If you want to play a game where luck isn't a factor, go play chess.

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Re: Even Up [TPA2]

Postby Kinnison on Wed Dec 07, 2011 12:12 am

Please sir... I want to play. </Oliver Twist>
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Re: Even Up [TPA2]

Postby farinelli on Wed Dec 07, 2011 12:26 am

In please.
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Re: Even Up [TPA2]

Postby Fuzzy316 on Wed Dec 07, 2011 1:51 am

In please. Sounds fun
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Re: Even Up [TPA2]

Postby Charle on Wed Dec 07, 2011 7:12 am

Please count me in as well
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Re: Even Up [TPA2]

Postby Enormastitz on Wed Dec 07, 2011 7:58 am

In Please
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Re: Even Up [TPA2]

Postby theheadholes on Wed Dec 07, 2011 8:39 am

in please
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