== Basic Information ==
'''Created by:''' [http://www.conquerclub.com/forum/profile.php?mode=viewprofile&u=51546 pepperonibread] and [http://www.conquerclub.com/forum/profile.php?mode=viewprofile&u=62487 lanyards]
'''Creation Thread:''' [http://www.conquerclub.com/forum/viewtopic.php?t=29237 Soviet Union]
'''Number of Territories:''' 53
'''Number of Continents:''' 8 Mod Question: Does Moscow count as a continent? It's not autodeploy, but it is only one territory. If it is, this number should go to 9.
'''Gameplay Features:''' Dead Space, Capitals
== Map Background ==
Officially established by Vladimir Lenin in 1922, the Soviet Union was a powerful communist state throughout the 20th century. By the end of World War II, it had proven itself a world power and a rival of the United States. Although the Soviet Union eventually collapsed as 1991 came to a close, its 70-year existence still effects the world today.
== Recommended Gameplay Settings ==
To be determined after quenching.
== Gameplay Feature Associations ==
Dead Space - The three Arctic Islands north of the mainland territories give no bonus if held.
Capitals - The territory Moscow (marked with a star) gives a bonus of +1, which is added to the bonus of the continent European Russia if all of European Russia is held.
== Map Description ==
As a nearly Classic-style map, the Soviet Union is relatively simple and easy to understand. Possessing standard gameplay, with the exception of the Moscow bonus and Arctic Islands, the map has countless strategies. One possible option is to utilize an small continent such as Central Asia as a "base" to expand from, similar to the case of Australia in the Classic map. In addition, chokepoints on both sides of the map can allow many territories to be held with few borders. But as always, develop your own strategies; how you play is up to you.