Game #10525013: 4 Players,
Standard,
Flat Rate,
Sequential,
Chained
Standard Tournament:
Choice Royale Label: Round 1, Match 7
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
4 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Vancouver: | 67 Territories, 14 Continents, 3 Start Positions, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2012-01-30 19:28:41 - Game has been initialized
2012-02-23 00:38:15 - TheMaSter638 was kicked out for missing too many turns
2012-03-02 00:46:11 - Swanster eliminated noddy_nuts from the game
2012-03-02 13:46:03 - Swanster eliminated skurvey from the game
2012-03-02 13:46:03 - Swanster won the game
2012-03-02 13:46:03 - noddy_nuts lost 33 points
2012-03-02 13:46:03 - skurvey lost 31 points
2012-03-02 13:46:03 - TheMaSter638 lost 15 points
2012-03-02 13:46:03 - Swanster gained 79 points
2012-02-19 09:49:17 - noddy_nuts: green, I think it's in both our interests to leave each other alone for a couple of rounds otherwise blue will become to powerful
2012-02-19 21:35:15 - skurvey: hahahah, thats funny...until this turn you two were both smoking me in bonuses, i believe yours was 23, green 16 or so, me 5....funny shit
2012-02-19 21:36:33 - skurvey: if green was smart, he would take you out of maple meadows to shore up defense on both his territories...but then where would that leave you after my attack.....hmmmm...pfft
2012-02-19 23:30:43 - noddy_nuts: didn't attack you green this round as a show of trust
2012-02-20 21:39:40 - skurvey: dont you know its lame to form alliances in a tournament, there can be only one winner, laaaame, more like no nuts....leave out the ddy
2012-02-21 05:44:19 - Swedigascar: lol goo blue
2012-02-22 00:38:45 - skurvey: wow...what a coupla winners....
2012-02-25 19:07:17 - noddy_nuts: green how did you manage to rack up so many men without us noticing.
2012-02-25 23:02:20 - skurvey: how do you think you tard, its been me against the both of you all game....
2012-02-25 23:05:03 - skurvey: and whats with this "us" there is nothing "us" about it, it is you two against me, if he wins, its because you let him
2012-02-26 12:06:08 - Swanster: calm down ladies, it's only a game
2012-02-26 12:06:44 - Swanster: I tend to go for whoever has the most troops when it's my turn......
2012-02-26 12:07:07 - Swanster: so red 45, blue 59........ I'd focus on blue. Simple.
2012-02-26 16:49:29 - skurvey: swan, you are most definitely the lady around here, you with your whole game truce, you are both just a couple of bitches, look at the game log. you two are without a doubt the lamest players I have ever played on here, except for the people...
2012-02-26 16:49:44 - skurvey: who i have nailed with secret diplomacy.
2012-02-26 16:51:00 - skurvey: and no, its not just a game, its a tournament, with one winner, you two obviously dont get that, red has handed you this game on a silver platter
2012-02-26 17:02:40 - skurvey: wankers
2012-02-26 19:23:19 - Swanster: no secret alliances round here "mate"
2012-02-26 19:31:22 - noddy_nuts: It's quite simple, blue keep attacking me, green wins, I can't do anything against green without a bonus, green has enough to take us both out. Our only chance is not to keep taking each other out
2012-02-29 01:16:31 - skurvey: nows your big chance for revenge their no nuts.
2012-02-29 01:17:27 - skurvey: ding him in fort langley and we gots ourselves a mexican stand-off
2012-02-29 09:15:50 - noddy_nuts: I think I must be telepathetic as I did that without even reading the game chat.
2012-02-29 09:16:31 - noddy_nuts: Although it looks like your game now blue, not too sure why green attacked me, just made your hand stronger as I couldn't attack you
2012-02-29 15:35:14 - skurvey: maybe it was to assert his dominance
2012-02-29 15:35:22 - skurvey: :P
2012-02-29 16:24:05 - Swanster: I got fed up with the constant whining and the delusional "there's a secret alliance" comments....
2012-02-29 17:16:05 - skurvey: hahahahaha, well then obviously you misread my line...i said you two were the lamest players, EXCEPT for the people i have nailed with secret diplomacy....
2012-02-29 17:16:17 - skurvey: read above
2012-02-29 17:16:36 - skurvey: constant whining...LMAO
2012-02-29 17:21:08 - skurvey: but yes, i did speak my mind, i dont like truces or alliances in tourney game, as you both know i think its lame, i should of chilled with the personal attacks though, my apologies
2012-03-01 07:59:32 - Swedigascar: GOOOOOOOOOO BLUE !!!!!!!!
2012-03-01 08:00:12 - Swedigascar: if mr nuts and blue hit green, u could still delay the ending of the game :D
2012-03-01 10:46:43 - DaUltimateBully: I'm going to request we not make this game longer than it has to be. Round 2 has to get going eventually.
2012-03-01 16:14:02 - skurvey: too late, no nuts decided he wanted green to win last round :)
2012-03-04 00:19:48 - Swedigascar: what a dickhead