Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
In a freestyle game it doesn't matter in which order players take their turns. Players can even play simultaneously! After the last player takes his turn, a new round begins immediately.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
In a speed game each player has the specified number of minutes to complete their turn.
49 Territories, 15 Continents, 1 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-05-03 03:33:25 - Game has been initialized 2012-05-03 03:42:25 - Renee_W eliminated allinpoker1980 from the game 2012-05-03 03:42:25 - Renee_W won the game 2012-05-03 03:42:25 - allinpoker1980 lost 12 points 2012-05-03 03:42:25 - Renee_W gained 12 points
2012-05-03 03:35:59 - allinpoker1980: jesus h man gg
2012-05-03 03:36:29 - Renee_W: yeah no chance before it started... gg
2012-05-03 03:37:56 - Renee_W: 8vs4 initial deploy I think that's one of the most lopsided starts I've ever seen
2012-05-03 03:38:20 - allinpoker1980: yeah ill get you one of these days
2012-05-03 03:39:08 - Renee_W: looks like you did once
2012-05-03 03:39:58 - Renee_W: yesterday... that was a lopsided game also lol
2012-05-03 03:40:12 - Renee_W: although not as bad as this one lol
2012-05-03 03:41:04 - allinpoker1980: well ill get you twice one of these days then!!!!
2012-05-03 03:41:08 - allinpoker1980: lol
2012-05-03 03:41:44 - allinpoker1980: gg
2012-05-03 03:41:48 - Renee_W: hopefully not before I get brigadier lol I'm VERY close
2012-05-03 03:42:18 - allinpoker1980: gl with that
2012-05-03 03:42:22 - Renee_W: gg
2012-05-03 03:42:28 - Renee_W: thx
2012-05-03 03:42:48 - Renee_W: 6 points a way... win or lose next game decides it lol