Conquer Club

Game 11638189

Round 9


[refresh map] [map size] [colour codes] [side stats] [indicators] [toggle dead]

Players


Game Type
Standard
Initial Troops
Manual
Play Order
Sequential
Spoils
Flat Rate

Reinforcements
Unlimited
Special Gameplay
No
Round Limit
None
Round Length
24 Hours

Statistics

PlayerSpoilsRegionsTroopsTroops Due
r:rediago 4.7 4 32 37 14
g:WhatILackin 1.0 0 0 0 0
b:Cesar1 5.0 0 0 0 0
y:Joe Kickass 4.7 0 0 0 0
p:sahib 3.0 0 0 0 0

Game Log

2012-09-09 14:54:31 - Game has been initialized
2012-09-14 20:42:58 - sahib was kicked out for missing too many turns
2012-09-15 22:36:19 - WhatILackin was kicked out for missing too many turns
2012-09-17 18:34:29 - rediago eliminated Cesar1 from the game
2012-09-18 01:57:22 - rediago eliminated Joe Kickass from the game
2012-09-18 01:57:22 - rediago won the game
2012-09-18 01:57:22 - WhatILackin lost 11 points
2012-09-18 01:57:22 - Cesar1 lost 11 points
2012-09-18 01:57:22 - Joe Kickass lost 12 points
2012-09-18 01:57:22 - sahib lost 10 points
2012-09-18 01:57:22 - rediago gained 44 points

Game Chat

2012-09-10 22:51:40 - Joe Kickass: I guess we're the only ones playing red.
2012-09-18 00:11:11 - rediago: i hate it when you get four red --- it's such a disadvantage...
Write to Game Chat
click to deploy here
click to assault from here
click to assault to here
click to reinforce from here
click to reinforce to here
click to reinforce to here
right-click to reinforce from here
click to select/deselect
right-click to play set
click again to deploy  troops
click again to assault
right-click to auto-assault
click again to advance  troops
right-click to advance zero
click again to reinforce  troops
click again to reinforce  troops
right-click to reinforce from here
Login