Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a terminator game you get points for the players that you eliminate.
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-09-28 19:11:14 - Game has been initialized 2012-11-14 17:14:32 - riverj held the For the Win objective 2012-11-14 17:14:32 - riverj won the game 2012-11-14 17:14:32 - oss spy lost 15 points 2012-11-14 17:14:32 - Wolf CD lost 11 points 2012-11-14 17:14:32 - cavscorpion lost 9 points 2012-11-14 17:14:32 - GurgleGrind lost 9 points 2012-11-14 17:14:32 - Gulstaff lost 11 points 2012-11-14 17:14:32 - riverj gained 55 points
2012-09-28 19:15:30 - Gulstaff: i have no idea what's going on with this map
2012-09-29 14:04:23 - oss spy: Why not?
2012-09-29 14:47:40 - Gulstaff: do we win by holding those objective points? i don't really understand the bonuses
2012-09-29 20:40:39 - oss spy: If you hold the objectives for one turn then you will win the game. If you control a certain number of regions per area then you will receive a larger bonus in addition to the bonus you get for controlling a number of territories.
2012-09-30 21:06:08 - Gulstaff: alright thanks
2012-10-09 03:31:52 - riverj: ive learned that spreading thin in 4+ player maps (even in trench) leads to disaster
2012-10-09 03:34:31 - riverj: and intrench there is never a reason to leave troops in spots that revert to nuetral
2012-10-09 03:41:47 - riverj: more than 2 that is
2012-10-13 23:41:42 - oss spy: Never spread yourself thin. The results are usually devastating.
2012-10-15 06:06:13 - riverj: are you talking to me? i have you covered
2012-10-16 03:20:18 - oss spy: I was confirming what you said, but there's no reason you have to be a complete dick. Everybody gets lucky rolls.
2012-10-16 06:58:58 - riverj: didnt intend on being a dick. some things just get misunderstood. i rarely fight cuz this is a fun website. some one else on another game called me an idiot for no reason and it sounded like you were too
2012-10-16 07:00:49 - riverj: i apologize, may we have a verbal truce
2012-10-16 23:59:28 - oss spy: It's all good. Don't worry about it
2012-10-18 13:09:53 - Gulstaff: FIGHT! FIGHT! FIGHT! you guys should totally kill each other and leave me alone
2012-10-18 13:10:27 - Gulstaff: even better if you killed that yellow guy too
2012-10-24 23:10:17 - oss spy: It would be great if we cut down red a little bit. He's in the Flughafen area and has probably expanded into the Lagerraum area as well, if not the Schloss area.
2012-10-25 13:28:04 - Gulstaff: yeah, lets get'em
2012-11-09 01:49:34 - riverj: yeah lets get'em