Conquer Club

Game 11662466

Round 20


[refresh map] [map size] [colour codes] [side stats] [indicators] [toggle dead]

Players


Game Type
Doubles
Initial Troops
Automatic
Play Order
Sequential
Spoils
Flat Rate

Reinforcements
Chained
Special Gameplay
Fog Trench
Round Limit
20 Rounds
Round Length
24 Hours

Statistics

PlayerSpoilsRegionsTroopsTroops Due
Team 1:
r:PonyGal 4.8 2 11 34 3
g:Emmdizzle 4.8 5 27 48 12
Team 2:
b:betiko 4.7 2 19 46 0
y:douitashimashite 4.8 4 15 40 0

Game Log

2012-09-25 20:53:25 - Game has been initialized
2012-10-15 15:13:43 - PonyGal, Emmdizzle won the game
2012-10-15 15:13:43 - betiko lost 18 points
2012-10-15 15:13:43 - douitashimashite lost 18 points
2012-10-15 15:13:43 - PonyGal gained 18 points
2012-10-15 15:13:43 - Emmdizzle gained 18 points

Game Chat

2012-09-26 10:45:36 - PonyGal: hi good luck everyone :-)
2012-09-26 11:42:17 - betiko: hi gl!
2012-10-06 18:44:50 - betiko: i just missed a roll that might give you the game emm! ;)
2012-10-07 18:36:10 - Emmdizzle: I hope so...I'd love that:-)
2012-10-15 07:46:21 - betiko: not a freaking single time am i going to get my fucking rolls, no matter how lucky we are with spoils dice are jst shit for us all along
2012-10-15 07:46:50 - betiko: so freaking frustrating when we know in this game type how important it is
2012-10-15 07:47:27 - betiko: every time i have a troop advantage i fail!!!
2012-10-15 15:14:23 - Emmdizzle: wow!! 2 freakin troops!! gg:-)
Write to Game Chat
click to deploy here
click to assault from here
click to assault to here
click to reinforce from here
click to reinforce to here
click to reinforce to here
right-click to reinforce from here
click to select/deselect
right-click to play set
click again to deploy  troops
click again to assault
right-click to auto-assault
click again to advance  troops
right-click to advance zero
click again to reinforce  troops
click again to reinforce  troops
right-click to reinforce from here
Login