Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
In a speed game each player has the specified number of minutes to complete their turn.
42 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-10-07 10:20:42 - Game has been initialized 2012-10-07 10:37:02 - dazzler72 was kicked out for missing too many turns 2012-10-07 10:37:02 - Ahava won the game 2012-10-07 10:37:02 - dazzler72 lost 16 points 2012-10-07 10:37:02 - Ahava gained 16 points
2012-10-07 10:22:34 - Ahava: gl
2012-10-07 10:23:05 - dazzler72: u2
2012-10-07 10:24:26 - Ahava: fuck this shit
2012-10-07 10:24:28 - Ahava: I
2012-10-07 10:24:33 - Ahava: I'm done
2012-10-07 10:25:41 - Ahava: do you play the AoR maps?
2012-10-07 10:27:10 - dazzler72: AoR?
2012-10-07 10:27:24 - Ahava: Age of Realms
2012-10-07 10:27:41 - Ahava: can we play 1 game on the Age of Realms 3 map?
2012-10-07 10:27:42 - dazzler72: yeah
2012-10-07 10:27:46 - Ahava: 5min turns
2012-10-07 10:27:55 - dazzler72: yeah sure
2012-10-07 10:28:39 - Ahava: 11764211
2012-10-07 10:28:41 - Ahava: pw is
2012-10-07 10:28:42 - Ahava: game on
2012-10-07 10:28:47 - Ahava: lol
2012-10-07 10:30:08 - Ahava: gl in the other game
2012-10-07 10:34:54 - Ahava: gg