Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a Triples game, trios of three team up against other teams. The last team alive wins
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
55 Territories, 9 Continents, 2 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-11-30 20:44:59 - Game has been initialized 2012-12-07 19:44:07 - torres44cm eliminated dustin800 from the game 2012-12-11 10:33:08 - Hatchman eliminated sempaispellcheck from the game 2012-12-12 14:59:45 - Hjaboa eliminated codeblue1018 from the game 2012-12-12 17:18:29 - Hjaboa eliminated Hatchman from the game 2012-12-12 17:18:29 - sempaispellcheck, Hjaboa, torres44cm won the game 2012-12-12 17:18:29 - Hatchman lost 26 points 2012-12-12 17:18:29 - codeblue1018 lost 26 points 2012-12-12 17:18:29 - dustin800 lost 26 points 2012-12-12 17:18:29 - sempaispellcheck gained 26 points 2012-12-12 17:18:29 - Hjaboa gained 26 points 2012-12-12 17:18:29 - torres44cm gained 26 points
2012-12-01 01:02:03 - Hjaboa: Hi guys, gl.
2012-12-07 13:12:18 - codeblue1018: bs dice this entire game team 1
2012-12-07 13:13:33 - codeblue1018: 9v6v4 and u have 4 left
2012-12-07 13:13:57 - codeblue1018: 6v6 you guys had 5 left last round.
2012-12-07 13:14:16 - codeblue1018: See the joke I just told? Absurd
2012-12-07 13:15:44 - codeblue1018: Assault +9% 3.72 for green
2012-12-07 13:17:31 - codeblue1018: I can deal with sometimes, but every single round of above average dice?
2012-12-07 14:08:24 - Hjaboa: pink, I'm playing an Antartica game, lost ALL rolls until the 4th round. At the start of 4th round I had 3 troops on 2 bases.
2012-12-07 14:10:40 - Hjaboa: My record is still 14 vs 2 end 3 vs 2. Try 2 beat that.
2012-12-07 14:11:55 - Hjaboa: On this game, tor track record against dustin was a disaster, he lost a ton, just to dust(in) him from South France and North of Italy.
2012-12-07 14:12:57 - Hjaboa: But u r right, this dice algorithme is really stupid, u have my sympathy. I just wanted u 2 know that u r not alone.
2012-12-07 19:11:52 - Hatchman: Haha amen to both of your points!
2012-12-07 19:41:52 - codeblue1018: I hear ya green; this seems to common around here anymore
2012-12-11 02:37:53 - sempaispellcheck: gg, Team 2.
2012-12-11 10:32:43 - Hatchman: it was a horrible game actually :-) But well done to you!
2012-12-11 10:33:30 - Hatchman: lol, that was highly improbable
2012-12-11 17:03:25 - Hjaboa: I hear u hatchman, all the bad luck u had in the beginning of the game, is being balanced right now, only that's 2 late.
2012-12-11 17:04:01 - Hjaboa: That's why cc dice r stupid and unfair, they balance the statistics this way, but it's not a fair game.
2012-12-12 11:13:25 - Hatchman: true
2012-12-12 15:01:58 - Hjaboa: Gg pink.