Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a Triples game, trios of three team up against other teams. The last team alive wins
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
44 Territories, 11 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-12-05 20:20:26 - Game has been initialized 2012-12-10 01:27:53 - king15 eliminated dt03457 from the game 2012-12-10 01:30:25 - sempaispellcheck eliminated PrincipalFoe from the game 2012-12-10 22:01:36 - aglenist eliminated Loose Canon from the game 2012-12-10 22:01:36 - sempaispellcheck, aglenist, king15 won the game 2012-12-10 22:01:36 - PrincipalFoe lost 22 points 2012-12-10 22:01:36 - Loose Canon lost 22 points 2012-12-10 22:01:36 - dt03457 lost 22 points 2012-12-10 22:01:36 - sempaispellcheck gained 22 points 2012-12-10 22:01:36 - aglenist gained 22 points 2012-12-10 22:01:36 - king15 gained 22 points
2012-12-05 22:37:02 - PrincipalFoe: hello everyone. Good luck and thanks for playing.
2012-12-05 22:41:43 - PrincipalFoe: so... who is our expert here? team 1 we're going to need you to talk us through your moves so we understand the strategy of this map.
2012-12-06 01:48:56 - sempaispellcheck: Thanks for joining the game, guys. Since we're all in the same clan, we'll be more than happy to do that.
2012-12-06 01:49:28 - sempaispellcheck: Truth is, cookie was our expert on this map, so we're just trying to remember what we learned from him and what he used to do.
2012-12-06 01:49:49 - sempaispellcheck: The main thing is that this is a stacking map, like Das Schloss.
2012-12-06 01:50:31 - sempaispellcheck: You want to have one guy with a bunch of troops on his plane so he can bombard the tanks in front of his teammates.
2012-12-06 01:51:08 - sempaispellcheck: Then you stack on the guy who goes after the plane man.
2012-12-06 21:04:20 - aglenist: yep - on quads plane man should act at end of round 2 - not sure on trips
2012-12-06 21:05:11 - aglenist: so everyone stacks on first player to act and then at end of round 2 , the last player to act takes his plane and bombards the troops in front of his team's stack
2012-12-06 21:05:57 - aglenist: the stack takes PAF and then bombards the next opponent to act and, if they have enough troops continues through the team in order of play
2012-12-06 21:06:23 - aglenist: at any point they want to stop/ or have to, they fort to the next player to act ... rinse and repeat
2012-12-07 02:15:11 - king15: So, the way I always played trips with cookie was that the stack moves in round 3 or 4.
2012-12-07 02:16:08 - king15: So whomever the player before the stack is, would take their plane at the end of either round 2 or 3 and bomb the tank of the stack player
2012-12-07 02:17:03 - king15: king15 [team]: Then either in round 3 or 4 the stack player will proceed to attack the oppo who follows them and it goes as Ag explained from there...
2012-12-10 01:28:37 - king15: gg dt
2012-12-10 22:01:53 - aglenist: gg Guys