Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
59 Territories, 23 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-01-23 13:42:24 - Game has been initialized 2013-02-10 00:07:48 - Gen. Ramsarelli eliminated swimmerdude99 from the game 2013-02-10 15:27:10 - EdwinG eliminated tkr4lf from the game 2013-02-24 13:37:52 - EdwinG won the game 2013-02-24 13:37:52 - tkr4lf lost 24 points 2013-02-24 13:37:52 - swimmerdude99 lost 23 points 2013-02-24 13:37:52 - nolefan5311 lost 19 points 2013-02-24 13:37:52 - Gen. Ramsarelli lost 21 points 2013-02-24 13:37:52 - Thrak lost 21 points 2013-02-24 13:37:52 - EdwinG gained 108 points
2013-02-06 12:46:48 - Gen. Ramsarelli: I come in peace Edwin. :)
2013-02-06 13:24:40 - EdwinG: I'm happy to lead a peaceful coexistence with you. Truce?
2013-02-06 18:29:23 - swimmerdude99: tkr I offer no threat right now if you dont
2013-02-06 19:36:17 - Gen. Ramsarelli: I see no reason why not Edwin. 2 round notice?
2013-02-06 19:37:30 - Gen. Ramsarelli: Unless you are located in the one spot Im trying to go to right now, but I doubt it.
2013-02-06 19:38:24 - Gen. Ramsarelli: Ok, we're cool! Lol
2013-02-06 19:39:29 - Gen. Ramsarelli: And thats on the fronts we have now. If we meet elsewhere it's fair game?
2013-02-06 19:42:39 - Gen. Ramsarelli: My oh my, what DO we have here?!?!?! :)
2013-02-06 19:44:26 - Gen. Ramsarelli: And yes, swimmer...we can get along too....once you let me have that spot. :) (muhahahaha)
2013-02-06 19:49:28 - swimmerdude99: well.... I'll tlel you what, if you don't make a promise to me, then I'm gonna be the one hitting you
2013-02-06 19:49:45 - swimmerdude99: I'm keeping that territ or I'm going down with it, I won't survive without it
2013-02-06 20:12:18 - EdwinG: Gen Ramsarelli, sounds good to me. 2 round notice before ending the truce along our current borders?
2013-02-06 22:15:16 - tkr4lf: well, i'm gone
2013-02-06 22:16:17 - tkr4lf: i've seen this happen quite a bit, and have even been on the good side of it...the top 2 players are making a truce...if the rest of you don't step up, then it's over
2013-02-07 03:04:06 - nolefan5311: i've been out of this since like the 3rd round
2013-02-07 12:20:35 - Gen. Ramsarelli: I actually kinda felt guilty there for a few moments swimmer but then came to my senses that the objective isn't to 'allow others to survive', it's to seek and destroy with precision and timing. And unfortunately, the time is right for me
2013-02-07 12:23:12 - Gen. Ramsarelli: stomp your gonads, as brutal as that sounds, but I've played the nice guy before (not necessarily you) and have paid for it. So if you must hit me with all you've got then I completely understand. And I assure you I will make it as painless as I can for u
2013-02-07 12:24:10 - Gen. Ramsarelli: With love, Gen. ;)
2013-02-07 12:32:52 - Gen. Ramsarelli: And yes TK, it's usually a bad sign for the rest when an alliance takes place between the top two but I've also been on the other end when the top two go at it and a third (or fourth) party(s) come in and clean them out when their weak. Its in my and Ed's
2013-02-07 12:33:38 - Gen. Ramsarelli: best interest to increase our odds to 50/50 than 1 out of 6 chances of winning.
2013-02-07 13:03:45 - EdwinG: Gen Ram, I agree with you 100%
2013-02-07 13:32:14 - swimmerdude99: alrigh, iin that case, I'm proposing a truce to all other players, I'm going all out on GR, would appreciate help :)
2013-02-07 14:47:36 - Gen. Ramsarelli: I must say, that was a good hit swimmer! Better than I thought you'd get.
2013-02-07 14:48:53 - swimmerdude99: well we lost equal troops so I'll take it :)
2013-02-07 14:48:59 - swimmerdude99: better than some :O
2013-02-07 14:49:01 - swimmerdude99: holy crap
2013-02-07 14:49:03 - swimmerdude99: nice rolls
2013-02-07 14:49:06 - swimmerdude99: :(
2013-02-07 14:49:35 - swimmerdude99: oh wait, nvmd that ws bout even too, carry on :P
2013-02-07 14:51:20 - Gen. Ramsarelli: Lol
2013-02-07 14:51:58 - Gen. Ramsarelli: Your far too dangerous for me to not hit you with all I got!
2013-02-07 14:52:41 - Gen. Ramsarelli: Yeah, think we went 1and 1 all the way down.
2013-02-07 15:15:25 - tkr4lf: yup, it's in your best interests to team up, sure...just not in the best interest of the rest of us lol
2013-02-07 15:15:36 - tkr4lf: oh well...far too late now...gg pink or yellow, whoever wins this one
2013-02-08 02:08:15 - nolefan5311: no interest in fighting you cyan
2013-02-08 19:37:33 - Thrak: fair enough nolefan
2013-02-09 19:23:43 - swimmerdude99: gg
2013-02-10 00:08:32 - Gen. Ramsarelli: gg swimmer
2013-02-15 00:56:35 - Gen. Ramsarelli: ok Edwin, the jig is up. Two round notice as of now which means round 21 it all free game.
2013-02-15 12:38:52 - EdwinG: OK
2013-02-15 18:32:51 - EdwinG: Let the fun begin!
2013-02-22 15:03:55 - Gen. Ramsarelli: NJ Edwin!
2013-02-22 16:02:55 - EdwinG: It isn't over yet. I think Thrak and I are pretty close in the troop count. And I don't think nolefan is too far behind.
2013-02-22 16:08:23 - tkr4lf: so much for nolefan being out of it from the beginning, eh?
2013-02-23 17:33:29 - Thrak: blue, I have no problem with you going through me
2013-02-23 17:51:22 - nolefan5311: did what i could
2013-02-24 13:22:54 - EdwinG: You did a lot, but I think the 83 troops I have on the board will be enough to win this game.
2013-02-24 13:23:15 - EdwinG: Do your best Thrak, I'm betting your troop count is less than mine.
2013-02-24 13:52:34 - nolefan5311: completely forgot about the round limit
2013-02-24 14:10:41 - EdwinG: Knowing we had the round limit, my strategy was very different than normal.