Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
In a freestyle game it doesn't matter in which order players take their turns. Players can even play simultaneously! After the last player takes his turn, a new round begins immediately.
At the end of your turn if you have conquered at least one region you will get 'spoils.' Once you have three of the same color (or three different) these can be traded in. Nuclear Spoils means that you do not get any bonus troops for trading in. Instead each region that you trade in is 'nuked' to a single neutral troop (even if you own it).
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
40 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-03-03 21:33:25 - Game has been initialized 2013-03-04 23:46:01 - Night12 eliminated crazystef from the game 2013-03-07 13:14:00 - PascalWagner eliminated Spangle from the game 2013-03-08 14:29:31 - PascalWagner eliminated big boy62 from the game 2013-03-14 12:34:06 - PascalWagner eliminated General Quigley from the game 2013-03-18 22:32:28 - PascalWagner eliminated farinelli from the game 2013-03-19 18:18:32 - PascalWagner eliminated Night12 from the game 2013-03-19 21:21:15 - PascalWagner eliminated cowboy61 from the game 2013-03-19 21:21:15 - PascalWagner won the game 2013-03-19 21:21:15 - General Quigley lost 27 points 2013-03-19 21:21:15 - crazystef lost 18 points 2013-03-19 21:21:15 - farinelli lost 26 points 2013-03-19 21:21:15 - cowboy61 lost 24 points 2013-03-19 21:21:15 - Spangle lost 11 points 2013-03-19 21:21:15 - Night12 lost 16 points 2013-03-19 21:21:15 - big boy62 lost 13 points 2013-03-19 21:21:15 - PascalWagner gained 135 points
2013-03-05 19:46:56 - General Quigley: Thank you all for joining this Winter 2013 Nuclear Competition game. It’s getting to be quite a race for the top. I provide updates at this topic (scroll to bottom of last page for the latest): http://www.conquerclub.com/forum/viewtopic.php?f=31&t=185489
2013-03-10 01:58:42 - cowboy61: Tried your link General Quigley - it doesn't work for me. Is it still live?
2013-03-11 02:31:34 - PascalWagner: Why is it that sometimes I can only assault 1 territory and other times I can assault as many as I want? I am still confused
2013-03-11 19:16:09 - farinelli: When fighting trench, you can stage multiple attacks from 1 region against any bordering regions. But once you've advanced those troops into a captured territory you can no longer attack with them.
2013-03-11 21:28:53 - PascalWagner: You rock! Thanks for the feedback. Makes total sense now
2013-03-12 20:42:02 - cowboy61: PascalWagner you've done so well not knowing that. Unfortunately for us that means you'll play even better now! lol
2013-03-12 21:07:05 - farinelli: Indeed. ;-)
2013-03-14 16:33:53 - PascalWagner: Damn, this game is getting intense. I really like having this many people
2013-03-14 21:18:40 - cowboy61: Yes, great game.
2013-03-15 20:20:00 - PascalWagner: What are the thoughts around killing Night12 because he takes the longest to take his turn =P
2013-03-16 00:40:11 - cowboy61: Sorry Pascal. I respect your right to diplomacy and your freedom to negotiate. However your argument is not strong. It is you who actually represents the greatest threat!
2013-03-16 00:41:08 - cowboy61: Instead I propose to Orange and Blue that we do not attack each other but instead only attack Orange and neutral. Blue? Orange?
2013-03-16 00:41:45 - cowboy61: ....should read only attack Pascal and neutral!!!
2013-03-16 09:03:59 - cowboy61: Blue and Orange: you've turned down my suggestion of a truce. We will hand the game to Pascal if we continue to fight each other. Let me know if you reconsider.
2013-03-16 17:17:07 - PascalWagner: I think unless I do something stupid this game is done
2013-03-16 18:30:56 - PascalWagner: I thought Night12 was going to pull through, or actually all of you had a huge shot
2013-03-16 23:10:04 - farinelli: As Pascal has stated, it's probably a done deal now. I haven't even had you on my borders in 2 days or so.
2013-03-17 10:06:02 - cowboy61: We could still turn this round if we play as one! Let's be positive.
2013-03-17 13:05:21 - farinelli: I appreciate the sentiment, but I'm going through one of those lovely CC terrible dice phases.
2013-03-17 15:57:59 - cowboy61: Oh dear! Know what you mean. Hope your luck turns. In the meantime you can rest assured that on any of our borders I will not attack unless you do.
2013-03-18 21:04:45 - cowboy61: Night12 I cannot understand why you're still attacking me. The more you take off me the less I can help in the fight against Pascal! There's no prize for runner-up!
2013-03-18 22:34:38 - cowboy61: Well played farinelli. Night12 it's just me and you now. Let's keep picking away at Pascal and turn this tide round. And if nothing else let's give it a bloody good try!
2013-03-19 03:50:48 - farinelli: gg
2013-03-19 16:38:57 - PascalWagner: gg
2013-03-19 18:03:38 - cowboy61: I don't believe it - Night12 and me have 6 regions between us: Pascal has 26. Night12 is still attacking me instead of Pascal or neutral!!!
2013-03-19 18:04:56 - cowboy61: Pascal: many moons ago you suggested we took out Night12. I'm beginning to regret turning your offer down.
2013-03-19 18:23:13 - PascalWagner: At least in the realms of ConquorClub we now know for future games =P
2013-03-19 18:40:13 - cowboy61: Okay ... I can get started now. Brace yourself!
2013-03-19 19:11:20 - PascalWagner: Interesting game everyone. Never played with this many players on this map before. Looking forward to playing with you guys again soon!
2013-03-19 20:06:48 - cowboy61: Well played all. Well won Pascal. Makes me wonder about you asking what Trench Warfare meant. Was that perhaps a hustle on your part? ;-)