Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a Doubles games, pairs of two players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
51 Territories, 27 Continents, 1 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-04-21 21:35:27 - Game has been initialized 2013-05-04 06:23:49 - Risky_Stud eliminated I_AM_BOGEY from the game 2013-05-05 08:28:09 - Silvanus eliminated Namliam from the game 2013-05-05 08:31:39 - Silvanus eliminated Risky_Stud from the game 2013-05-05 08:32:30 - Silvanus eliminated EBConquer from the game 2013-05-05 19:27:29 - Silvanus eliminated hwhrhett from the game 2013-05-05 19:27:29 - Silvanus, Namliam won the game 2013-05-05 19:27:29 - Risky_Stud lost 16 points 2013-05-05 19:27:29 - hwhrhett lost 16 points 2013-05-05 19:27:29 - EBConquer lost 23 points 2013-05-05 19:27:29 - I_AM_BOGEY lost 23 points 2013-05-05 19:27:29 - Silvanus gained 39 points 2013-05-05 19:27:29 - Namliam gained 39 points
2013-04-21 21:39:10 - Namliam: gl guys, looks interesting!
2013-04-22 17:02:52 - EBConquer: yep, good luck gang!
2013-04-23 23:14:13 - Namliam: Interesting how you get +1's for each set of 4 connected regions in an area. Even though rhett only has 5 regions, there are 3 sets of 4. hmmmm
2013-04-24 20:06:45 - Silvanus: yo, risky really has to hit his single there and break that incredible bonus ;-)
2013-04-25 08:20:17 - I_AM_BOGEY: sorry for miss :(
2013-04-28 05:10:13 - EBConquer: almost missed. sorry for the delay.
2013-04-30 18:25:06 - EBConquer: well this sux... did i get ripped on my bonus? lol, just noticed. i should have a +1 right?
2013-05-01 04:17:21 - EBConquer: funny thing, the bonus evened out but only after i took Dode and Septemtriones
2013-05-04 05:09:30 - EBConquer: for the record, bogey had a 55% -78% chance of killing either Risky or Nam. he dediced to keep it casual. Then risky decides to suicide on bogey for whatever ever reason. then gives the game to team 3. all good, let's keep the points in the clan.
2013-05-04 05:10:31 - EBConquer: way to give the game to the game to team three. not pissed but nam dice failed. this is a wonderous event and will probably be by last trips.
2013-05-04 16:41:19 - EBConquer: ope, there i go again conquering while intoxicated. lol
2013-05-05 08:33:12 - Silvanus: gg all