Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a terminator game you get points for the players that you eliminate.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
80 Territories, 19 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-05-20 19:47:28 - Game has been initialized 2013-06-04 23:21:03 - overlander eliminated elonpuckhog from the game 2013-06-04 23:21:03 - elonpuckhog lost 8 points 2013-06-04 23:21:03 - overlander gained 8 points 2013-06-05 23:12:50 - overlander eliminated Tin Trumpet from the game 2013-06-05 23:12:50 - Tin Trumpet lost 16 points 2013-06-05 23:12:50 - overlander gained 16 points 2013-06-05 23:15:20 - overlander eliminated farinelli from the game 2013-06-05 23:15:20 - farinelli lost 8 points 2013-06-05 23:15:20 - overlander gained 8 points 2013-06-09 20:04:18 - musicalmaven eliminated omiljeni from the game 2013-06-09 20:04:18 - omiljeni lost 32 points 2013-06-09 20:04:18 - musicalmaven gained 32 points 2013-06-09 20:27:51 - musicalmaven eliminated overlander from the game 2013-06-09 20:27:51 - overlander lost 35 points 2013-06-09 20:27:51 - musicalmaven gained 35 points 2013-06-09 20:27:51 - musicalmaven won the game
2013-05-20 20:30:40 - farinelli: Have a good game
2013-05-20 20:41:06 - overlander: gl
2013-05-25 13:49:07 - elonpuckhog: adamkeith for elonpuckhog
2013-06-04 23:22:12 - omiljeni: 2013-06-05 00:04:57 - farinelli assaulted F Train: Sunset Park Station from F Train: Coney Island Station and conquered it from elonpuckhog
2013-06-04 23:22:18 - omiljeni: dude, dont do that
2013-06-04 23:22:39 - omiljeni: red was so easy to kill afetr that
2013-06-04 23:22:49 - omiljeni: and he had 5 cards
2013-06-04 23:23:49 - omiljeni: he was easy target even with that region...but you must make some blocks
2013-06-04 23:23:55 - omiljeni: to protect him
2013-06-05 06:33:24 - Tin Trumpet: maybe thats why overlander has a nice hat. he always plays after yellow!
2013-06-05 20:21:24 - musicalmaven: i could be wrong, but i think his nice hat has a lot more to do with another aspect of this game - it's called luck. even if his strategies are better than others, if you get lousy dice, your strategy will not succeed.
2013-06-05 20:22:55 - musicalmaven: or, if he had his strength in brooklyn & staten island rather than outer queens and the bronx, he might not have been able to take advantage of the opportunity given by yellow.
2013-06-06 07:57:47 - omiljeni: idk, its looks like he pwned us here, to me :)
2013-06-06 19:12:06 - musicalmaven: well, it ain't over yet - although the fat lady is ready to come on stage. let's see if we can stall her appearance.
2013-06-09 20:04:57 - musicalmaven: good game green
2013-06-09 20:29:15 - musicalmaven: good game pink - i got lucky when you failed to knock green out.