Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
75 Territories, 15 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-06-07 23:46:13 - Game has been initialized 2013-07-02 17:34:22 - andretrepa eliminated fishydance from the game 2013-07-11 03:00:04 - Foreverman eliminated Bruceswar from the game 2013-07-22 00:32:26 - knycknac eliminated Shannon Apple from the game 2013-08-19 13:53:49 - knycknac eliminated jtoth from the game 2013-08-23 07:30:06 - Foreverman eliminated ManBungalow from the game 2013-10-03 08:21:57 - knycknac eliminated andretrepa from the game 2013-10-05 00:16:52 - knycknac eliminated Foreverman from the game 2013-10-05 00:16:52 - knycknac won the game 2013-10-05 00:16:52 - Bruceswar lost 39 points 2013-10-05 00:16:52 - fishydance lost 43 points 2013-10-05 00:16:52 - Shannon Apple lost 34 points 2013-10-05 00:16:52 - ManBungalow lost 39 points 2013-10-05 00:16:52 - andretrepa lost 53 points 2013-10-05 00:16:52 - jtoth lost 18 points 2013-10-05 00:16:52 - Foreverman lost 23 points 2013-10-05 00:16:52 - knycknac gained 249 points
2013-07-28 11:20:00 - andretrepa: well done orange
2013-07-28 13:10:55 - ManBungalow: Well that comment doesn't seem sarcastic
2013-07-28 15:35:49 - andretrepa: :-)
2013-07-29 05:31:55 - Foreverman: Just hanging back while he gets larger bonuses isn't going to cut it. And letting me do all the attacking isn't going to cut it either.
2013-07-29 11:54:10 - ManBungalow: Right you are
2013-08-02 03:15:46 - Foreverman: knycknac, as long as our numbers stay pretty close to even, I'm satisfied with letting them build faster than everyone else, for now.
2013-08-03 12:00:20 - ManBungalow: Okay orange, it's time that we - as underdogs - declare an alliance
2013-08-04 00:33:55 - knycknac: ok foreverman
2013-08-05 22:02:41 - jtoth: pink - i am not going to attack you.
2013-08-07 18:46:45 - andretrepa: Orange we must defend yellow; if you reduce Short loin to 10 I will follow.
2013-08-08 13:25:18 - andretrepa: ???grey???
2013-08-09 04:53:37 - Foreverman: "s" stands for "grey"? I didn't know that.
2013-08-09 17:10:03 - ManBungalow: Slate/gray/silver
2013-08-12 16:24:12 - andretrepa: orange, I am not attacking you.
2013-08-12 16:32:36 - andretrepa: If grey doesn't join us to fight teal I will use all my troops against him. I hope you (orange and yellow) join me. Teal deserves to win.
2013-08-12 17:58:04 - jtoth: i cant attack grey
2013-08-15 22:57:22 - andretrepa: it's funny cos grey complains about his dice not his strategy....
2013-08-15 23:08:48 - knycknac: so andretrepa where do you ee the complaints about dice unless you are talking in private
2013-08-16 00:06:57 - Foreverman: He must be thinking of some other Grey-that-starts-with-S, and I assure you we are not communicating in private.
2013-08-16 12:23:06 - andretrepa: read grey's profile and find out
2013-08-16 12:25:48 - ManBungalow: Regarding s=grey: not everybody uses colour codes
2013-08-16 12:29:46 - andretrepa: He plays emotionally and then complains about the dice. He should not attack me with you being so strong. Instead he should ask for help. I'm pretty sure that he has a different opinion. After all he already played more than 7000 games
2013-08-18 11:10:38 - andretrepa: yellow you should grab this opportunity...
2013-08-18 19:06:28 - ManBungalow: I'll take my own turn thanks
2013-08-20 13:13:57 - Foreverman: Just equalizing a bit, knac, don't panic.
2013-08-21 17:47:14 - knycknac: ok
2013-08-22 12:10:03 - andretrepa: I don't know how to deal in a friendly way with secret diplomacy so, if you agree yellow, we should ally against grey. Your thoughts?
2013-08-22 19:47:52 - ManBungalow: What do you propose?
2013-08-22 19:48:20 - ManBungalow: An assault on the legs through the specials ticket, or moving into the Flank bonus?
2013-08-22 22:08:01 - andretrepa: Flank until grey decides that he must join us. Otherwise we won't attack teal.
2013-08-23 07:30:50 - Foreverman: Good game, Yellow.
2013-08-30 11:33:51 - knycknac: been a very enjoyable game and even better now with this game of cat and mouse and us all being about even
2013-08-30 12:21:47 - andretrepa: true
2013-09-03 09:03:21 - andretrepa: amazing...
2013-09-04 08:20:16 - andretrepa: teal if you continue to hit me we'll both lose. Guess why?
2013-09-04 12:27:28 - Foreverman: At this point he has more regions and more troops due than either of us, Pink. Who's winning?
2013-09-04 12:28:38 - Foreverman: There, you fixed it.
2013-09-05 17:44:02 - andretrepa: bugas for andretrepa
2013-09-13 11:37:51 - andretrepa: grey go tenderground and neighbourhood via bottom round
2013-09-13 11:38:17 - andretrepa: (I meant tenderloin)
2013-09-16 17:24:33 - andretrepa: bugas for andretrepa
2013-09-22 21:25:28 - andretrepa: grey we have to attack cyan
2013-09-23 12:09:55 - Foreverman: Okay, I took out 12 of his troops at Bottom Round, but lost even more.
2013-09-24 20:20:59 - andretrepa: flank and sirloin
2013-09-24 20:21:27 - andretrepa: use the hoofs
2013-09-25 18:28:47 - andretrepa: take my plate and attack him
2013-10-02 14:04:07 - andretrepa: gg teal
2013-10-02 16:42:34 - Foreverman: Yep, the dice are giving it to him now.
2013-10-05 17:20:08 - ManBungalow: [ gg ]
2013-10-05 17:20:26 - ManBungalow: Just a shame about the bug causing this game to change from a team game to standard