Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2008-09-15 13:38:37 - Game has been initialized 2008-09-21 02:40:55 - AceArtemis eliminated thornbot from the game 2008-10-04 22:13:44 - FreeMan10 eliminated semperfi1974 from the game 2008-10-06 19:36:07 - Varelse was kicked out for missing too many turns 2008-10-17 16:12:54 - AceArtemis eliminated AtreidesHouse from the game 2008-10-21 14:25:35 - AceArtemis eliminated FreeMan10 from the game 2008-10-24 20:37:52 - AceArtemis eliminated Lynx Cat from the game 2008-10-24 23:31:42 - AceArtemis eliminated Duncasteer from the game 2008-10-24 23:31:42 - AceArtemis won the game 2008-10-24 23:31:42 - Duncasteer lost 18 points 2008-10-24 23:31:42 - semperfi1974 lost 15 points 2008-10-24 23:31:42 - Lynx Cat lost 14 points 2008-10-24 23:31:42 - thornbot lost 13 points 2008-10-24 23:31:42 - Varelse lost 15 points 2008-10-24 23:31:42 - AtreidesHouse lost 19 points 2008-10-24 23:31:42 - FreeMan10 lost 18 points 2008-10-24 23:31:42 - AceArtemis gained 112 points
2008-09-16 15:42:34 - FreeMan10: Hey, guys. I think there may be an XML error in this map that BoB is making visible.
2008-09-16 15:43:39 - FreeMan10: Looking at the map right now, Red holds B3, which looks like it's got a "Blue Shop" icon on it. However, BOB's not indicating that he holds a "Blue Shop".
2008-09-16 15:46:46 - FreeMan10: Now that I look at it more closely, that seems to be the case for all "Shops" that in their own color block.
2008-09-16 15:47:32 - FreeMan10: For example, Green owns Red Shop R6, but that doesn't show up in BOB's continent overview.
2008-09-16 15:47:43 - FreeMan10: Is anyone else seeing this, or is it just me?
2008-09-16 15:48:17 - FreeMan10: Maybe it's not an XML error but an issue with BOB not parsing this map correctly. I'll post a note in the BOB forum thread to see if Yeti_C is aware of this.
2008-09-17 00:51:30 - Lynx Cat: Maybe the map isn't well-explained... I'm still not sure what's the deal with "my shop" vs. "other shops"
2008-09-17 00:52:25 - Lynx Cat: besides, I didn't get any autodeploys... or would I have to take the yellow house and shop for that? not my starting ones?
2008-09-17 00:53:18 - Lynx Cat: and lastly, I think it makes little sense to say, for example, "Blue Shop" when there are actually 3 blue shops in the game... but the game log doesn't specify which when you get the bonus
2008-09-17 00:55:03 - Lynx Cat: and also, looking at my bonuses in the 1st round... I got 20 each for "Yellow Shop", "All Cyan Shops", and "Green Neighborhood"... but looking at the map, I don't have ANY of these...
2008-09-17 00:55:12 - Lynx Cat: so maybe the names aren't clear
2008-09-27 23:04:15 - Lynx Cat: My internet connection should be spotty for the next few days, so I may miss turns... I apologize in advance
2008-10-03 02:46:20 - AceArtemis: Hey yellow, can you arson W1, W3, W5, and W7?
2008-10-03 02:47:11 - AceArtemis: I'd do it myself, but I don't want to go through 81 armies just to take out some 1's.
2008-10-05 05:22:29 - FreeMan10: GG blue. Didn't even realize I'd eliminated you!
2008-10-07 14:27:33 - AceArtemis: Good job, orange. If you didn't touch O1, I would have let you have the green area.
2008-10-10 16:16:04 - AceArtemis: Hey yellow, while we waste all our armies on our fight, green is getting stronger.
2008-10-10 16:17:56 - AceArtemis: I won't attack you next turn if all you take from me is S4, S5, S6, and S7.
2008-10-17 16:14:59 - AceArtemis: Sorry, orange, but you were really starting to annoy.
2008-10-18 09:36:08 - Lynx Cat: Sorry red, you're just too strong. Though it does come to mind that Green has 3 neighborhoods...
2008-10-20 12:29:33 - FreeMan10: gg guys. I got stuck in that corner and just never had enough strength to break out.
2008-10-21 01:11:32 - FreeMan10: hrm... What am I still doing here?
2008-10-24 23:31:57 - AceArtemis: gg everybody