Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
56 Territories, 14 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2009-03-20 18:52:32 - Game has been initialized 2009-04-02 15:30:35 - Natali eliminated Palinathas from the game 2009-04-15 03:30:42 - trboye eliminated smokespride from the game 2009-04-16 15:50:01 - trboye eliminated Natali from the game 2009-04-16 15:50:01 - trboye won the game 2009-04-16 15:50:01 - Natali lost 33 points 2009-04-16 15:50:01 - smokespride lost 24 points 2009-04-16 15:50:01 - Palinathas lost 23 points 2009-04-16 15:50:01 - trboye gained 80 points
2009-03-20 18:52:45 - Palinathas: GL all
2009-03-21 23:44:10 - Palinathas: Gah, bad dice....
2009-03-31 19:39:20 - Palinathas: I guess the end is near for me...it' s been fun....maybe next time
2009-04-02 15:31:24 - Natali: gg Palinathas
2009-04-02 17:33:38 - Palinathas: Thanks for the game!
2009-04-02 23:25:33 - ppgangster: you are welcome (if you ever come back to read this message!)
2009-04-03 17:49:58 - Palinathas: Why wouldn't I come back, I made it this far, need to know who is gonna win!
2009-04-04 15:09:46 - smokespride: good dice to even out a game
2009-04-06 19:41:17 - ppgangster: Good thinking
2009-04-07 15:05:27 - ppgangster: Really interesting game!!! You guys are fine players!
2009-04-07 20:42:47 - Palinathas: I really hope one of them wins the tourney, I don't mind losing to the best there is...
2009-04-08 19:25:11 - ppgangster: New update note in the tourney thread to whomever wins this!!!
2009-04-10 19:01:08 - dalliance: goooo natali! let's represent freemium forces in the finals!
2009-04-11 19:08:11 - Natali: Blue, if we don't unite green will kill us. Although, alliance would make sense only if we survive next turn.
2009-04-12 05:41:37 - olkok: wow, nice dice blue, killin me
2009-04-12 05:42:49 - olkok: chine
2009-04-12 05:43:08 - olkok: sorry, machine
2009-04-12 05:44:03 - olkok: my son is gonna be upset when he gets up in the morning and sees this, he thought he thought he was in the driver seat on this one
2009-04-12 05:46:59 - olkok: he will live and learn, lol
2009-04-12 13:16:22 - trboye: Ha ha, what is this Natali? Aliance?
2009-04-12 13:18:00 - trboye: I'm leave inner wall for you... and outer wall is yours.. but tunel and ward you should left me!
2009-04-12 13:47:37 - smokespride: nice, my dad told me I got hammered. lol.
2009-04-12 13:50:35 - smokespride: and then my dice are bad too, this game has really turned bad for me
2009-04-13 11:18:53 - smokespride: gg, it looks like it's about over for me
2009-04-14 12:40:31 - Natali: Look's like I blew it, but I knew what were the risks. GG everybody
2009-04-16 05:36:53 - ppgangster: trboye, finale will be up as mentionned in the thread. Go read! GG Natali, I thought you would win for a second!
2009-04-16 19:25:04 - Palinathas: Best of luck in the Finale!