Conquer Club
Tournament: Mega Man - Dr. Light Round #6.2

Game 4803711

Round 9


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Players


Game Type
Standard
Initial Troops
Automatic
Play Order
Sequential
Spoils
Escalating

Reinforcements
Chained
Special Gameplay
No
Round Limit
None
Round Length
24 Hours

Statistics

PlayerSpoilsRegionsTroopsTroops Due
r:phantomzero 4.9 0 0 0 0
g:Fireside Poet 4.9 4 52 93 32

Game Log

2009-05-02 20:08:34 - Game has been initialized
2009-05-05 22:26:06 - Fireside Poet eliminated phantomzero from the game
2009-05-05 22:26:06 - Fireside Poet won the game
2009-05-05 22:26:06 - phantomzero lost 18 points
2009-05-05 22:26:06 - Fireside Poet gained 18 points

Game Chat

2009-05-02 22:12:00 - phantomzero: gl
2009-05-03 15:45:46 - Fireside Poet: gl again
2009-05-04 19:49:07 - phantomzero: looks like you've got me this time!
2009-05-04 22:33:17 - Fireside Poet: Hope so!
2009-05-04 22:56:04 - phantomzero: good thing I have that e-tank, I think I'm gunna need it!
2009-05-05 04:31:24 - Fireside Poet: It's a shame all this work might come down to a single 1vs1 game.
2009-05-05 05:33:48 - phantomzero: very much a shame. It's been a very good series!
2009-05-05 20:57:10 - phantomzero: and looks like we need that single game!
2009-05-05 22:02:47 - Fireside Poet: I think you're right ... coming down to the wire.
2009-05-05 22:11:38 - phantomzero: GG
2009-05-05 22:26:14 - Fireside Poet: gg thanks!
Write to Game Chat
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right-click to reinforce from here
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right-click to play set
click again to deploy  troops
click again to assault
right-click to auto-assault
click again to advance  troops
right-click to advance zero
click again to reinforce  troops
click again to reinforce  troops
right-click to reinforce from here
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