Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
In a freestyle game it doesn't matter in which order players take their turns. Players can even play simultaneously! After the last player takes his turn, a new round begins immediately.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
93 Territories, 192 Continents, 1 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2009-06-12 01:28:44 - Game has been initialized 2009-06-15 07:27:31 - wcaclimbing eliminated eddie666 from the game 2009-06-15 17:19:49 - wcaclimbing eliminated Darthvadar from the game 2009-06-15 17:29:59 - Humrlmo eliminated wcaclimbing from the game 2009-06-15 17:29:59 - Humrlmo won the game 2009-06-15 17:29:59 - Darthvadar lost 11 points 2009-06-15 17:29:59 - eddie666 lost 14 points 2009-06-15 17:29:59 - wcaclimbing lost 8 points 2009-06-15 17:29:59 - Humrlmo gained 33 points
2009-06-13 07:37:45 - Humrlmo: where's that 21 at eddie?
2009-06-13 07:38:10 - Humrlmo: I have my guess
2009-06-14 10:34:31 - Darthvadar: congrats red on the rank
2009-06-14 10:34:41 - Humrlmo: ty
2009-06-14 10:35:15 - Humrlmo: not sure where you think blue is, but i think he's close
2009-06-15 01:04:29 - Humrlmo: is eddie missing in action?
2009-06-15 06:25:33 - Darthvadar: hes having a few probs at home m8
2009-06-15 06:27:02 - Humrlmo: that kind of sucks
2009-06-15 06:27:19 - Humrlmo: does he have ne1 that can sit his games?
2009-06-15 07:28:05 - wcaclimbing: goodbye eddit
2009-06-15 07:28:09 - wcaclimbing: eddie*
2009-06-15 07:28:15 - wcaclimbing: sorry you couldn't play
2009-06-15 08:34:53 - Humrlmo: well
2009-06-15 08:35:52 - Darthvadar: i asked jp and he didnt have his pw
2009-06-15 08:36:07 - Darthvadar: and hes not been on msn either
2009-06-15 08:36:15 - Darthvadar: gg red
2009-06-15 08:38:04 - Humrlmo: gg
2009-06-15 17:31:31 - Humrlmo: gg wca