Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must share a border).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
36 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2009-08-12 12:35:40 - Game has been initialized 2009-08-27 21:55:11 - whitetrash67 was kicked out for missing too many turns 2009-09-19 12:20:58 - b00060 eliminated sirron from the game 2009-09-21 16:14:25 - Triple 6 eliminated ratbastardly from the game 2009-12-04 19:17:41 - Guderian09 eliminated Triple 6 from the game 2009-12-09 16:57:06 - Soldier4Christ eliminated Guderian09 from the game 2009-12-09 16:57:15 - Soldier4Christ eliminated b00060 from the game 2009-12-09 16:57:15 - Soldier4Christ won the game 2009-12-09 16:57:15 - sirron lost 19 points 2009-12-09 16:57:15 - b00060 lost 24 points 2009-12-09 16:57:15 - Triple 6 lost 23 points 2009-12-09 16:57:15 - ratbastardly lost 18 points 2009-12-09 16:57:15 - whitetrash67 lost 18 points 2009-12-09 16:57:15 - Guderian09 lost 17 points 2009-12-09 16:57:15 - Soldier4Christ gained 119 points
2009-08-17 07:37:59 - ratbastardly: man, sorry guys! i went on a road trip and expected to have (and had) access...but i forgot my bloody password.
2009-08-17 07:38:13 - ratbastardly: altogether now..."idiot!"
2009-09-01 22:32:16 - Triple 6: idiot
2009-09-04 21:24:29 - ratbastardly: idiot yourself. now, how about a truce? you look like you could use it.
2009-09-12 20:40:04 - Triple 6: i don't negotiate with terrorists
2009-09-12 20:40:19 - Triple 6: but look at the game, no reason for me to come after you... now
2009-09-13 00:14:48 - ratbastardly: hmm, "terrorist"...hard to see how that applies. when i wrote that you had blue on your southern front.
2009-09-13 00:15:21 - ratbastardly: no reason, eh? wait and watch.
2009-09-13 19:57:16 - Triple 6: good move
2009-09-18 16:51:40 - Soldier4Christ: thats what you get yellow for randomly autoing my stack lol
2009-09-18 17:19:20 - Triple 6: haha, i needed you out of my area
2009-09-19 01:30:26 - ratbastardly: just out of curiosity, how many of you play using BOB?
2009-09-21 16:12:51 - Soldier4Christ: green if you dont ttack me i wont hit you alright?
2009-09-22 17:18:56 - PaulusH: Ok this is round 31. I hope you all remember that for the tournament the game is over at the start of round 50. That is the end of round 49.
2009-09-22 17:19:31 - PaulusH: In fact that rule was mainly in for the British Isles, but I will use it also here. (and no BOB for me)
2009-09-22 17:20:00 - PaulusH: With nearly 19 rounds to go there are still many things you could do to get less people in the game at the start of round 50.
2009-09-23 00:08:54 - b00060: i will vacate southern for you
2009-09-23 02:14:57 - Soldier4Christ: ty :)
2009-09-24 16:17:43 - Soldier4Christ: im on a full truce with you m8
2009-09-24 16:17:46 - Soldier4Christ: :)
2009-09-24 18:35:55 - Triple 6: i am in the truce also, with everyone
2009-10-12 04:02:01 - ratbastardly: bunch of ball-less wonders, here. going for 500 rounds?
2009-10-15 18:16:45 - Triple 6: this island is too crowded
2009-10-16 21:42:13 - Soldier4Christ: SG for S4C
2009-10-22 19:37:01 - Soldier4Christ: lol
2009-11-13 02:09:59 - b00060: shoop76 for b00060
2009-11-17 13:04:16 - b00060: b has been back
2009-11-20 13:12:27 - b00060: nice win blue
2009-11-25 18:34:57 - Triple 6: yellow wants to hit blue but does not have a path
2009-11-26 00:55:07 - Soldier4Christ: why me?
2009-12-04 19:19:29 - Guderian09: gg yellow
2009-12-05 17:30:34 - Soldier4Christ: wow you are so foed
2009-12-09 16:57:19 - Soldier4Christ: gg