Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
In a freestyle game it doesn't matter in which order players take their turns. Players can even play simultaneously! After the last player takes his turn, a new round begins immediately.
There are no 'spoils' in this game.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
In a speed game each player has the specified number of minutes to complete their turn.
48 Territories, 7 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2009-10-03 11:57:32 - Game has been initialized 2009-10-03 12:16:47 - ManBungalow eliminated Iron Maid from the game 2009-10-03 12:16:47 - ManBungalow won the game 2009-10-03 12:16:47 - Iron Maid lost 19 points 2009-10-03 12:16:47 - ManBungalow gained 19 points
2009-10-03 11:59:08 - qwertylpc: go iron maid
2009-10-03 11:59:09 - Iron Maid: hi gl
2009-10-03 11:59:15 - Iron Maid: lol
2009-10-03 11:59:32 - ManBungalow: Good luck
2009-10-03 11:59:47 - Iron Maid: is it the first Whac-a-mod game?
2009-10-03 12:00:05 - Iron Maid: damn I'm no freestyler
2009-10-03 12:00:34 - ManBungalow: The very first :P
2009-10-03 12:00:47 - Iron Maid: lucky me
2009-10-03 12:03:35 - JOHNNYROCKET24: i already posted this ame as the 1st. i dint take it cause it was freestyle
2009-10-03 12:03:41 - JOHNNYROCKET24: game
2009-10-03 12:05:03 - Iron Maid: yeah, I just took it without looking
2009-10-03 12:06:16 - ManBungalow: I lagged : \
2009-10-03 12:06:22 - ManBungalow: I should've had 18 regions then :P
2009-10-03 12:10:30 - Iron Maid: are there also doubles?
2009-10-03 12:11:24 - Iron Maid: are there mods that also can lose a game?
2009-10-03 12:12:47 - ManBungalow: I'm sure there will be doubles games
2009-10-03 12:13:24 - ManBungalow: Then again...
2009-10-03 12:13:32 - ManBungalow: These will be mostly speed games
2009-10-03 12:13:46 - ManBungalow: And having to have two mods on the same team in a speed game could be difficult
2009-10-03 12:13:52 - ManBungalow: Considering the time differences
2009-10-03 12:14:23 - Iron Maid: yeah there aren't that much European mods
2009-10-03 12:15:03 - Iron Maid: gg
2009-10-03 12:16:52 - ManBungalow: Good game
2009-10-03 12:17:42 - qwertylpc: 0-1