Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a Doubles games, pairs of two players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
42 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2009-10-19 14:10:07 - Game has been initialized 2009-10-28 00:10:11 - dcc1220 eliminated peanutman from the game 2009-10-28 02:03:35 - elric45 eliminated 72o from the game 2009-10-28 02:03:35 - dcc1220, elric45 won the game 2009-10-28 02:03:35 - 72o lost 12 points 2009-10-28 02:03:35 - peanutman lost 12 points 2009-10-28 02:03:35 - dcc1220 gained 12 points 2009-10-28 02:03:35 - elric45 gained 12 points
2009-10-23 13:57:15 - reptile: so mich and i are advancing to the finals... would it be some shit if it were us vs you two dcc ... lmao
2009-10-23 13:57:20 - reptile: gl to both of you btw
2009-10-25 15:29:02 - 72o: wow, nice dice blue
2009-10-25 15:30:29 - 72o: gotta love it when the dice turn a close game into a landslide
2009-10-26 12:15:20 - 72o: gg dice
2009-10-26 21:45:49 - elric45: What did you do to upset the dice gods 72o. You've got some bad mojo.
2009-10-26 21:48:10 - elric45: Of course, mine haven't been much better
2009-10-26 21:49:57 - 72o: yeah, it sucks when the dice throw off a game like that
2009-10-26 21:50:11 - 72o: i must have been holding my mouth wrong when i sacrificed the goat
2009-10-26 21:50:21 - 72o: gg though guys
2009-10-26 21:50:52 - 72o: peanut and I were going to win it all, maybe you guys will keep the luck through the next round
2009-10-27 01:30:29 - dcc1220: my dice have been crazy good the past three rounds
2009-10-27 14:17:54 - 72o: sure, rub it in
2009-10-27 14:18:03 - 72o: :)~
2009-10-27 14:19:02 - 72o: i haven't killed a single troop in the past 3 rounds
2009-10-28 02:04:13 - elric45: gg guys, hope your dice are better in your next game 72