Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously.
In a freestyle game it doesn't matter in which order players take their turns. Players can even play simultaneously! After the last player takes his turn, a new round begins immediately.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
24 Territories, 8 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2009-11-06 07:18:06 - Game has been initialized 2009-11-08 18:27:17 - jammyjames eliminated irlLordy from the game 2009-11-08 18:27:17 - jammyjames won the game 2009-11-08 18:27:17 - irlLordy lost 15 points 2009-11-08 18:27:17 - jammyjames gained 15 points
2009-11-06 07:18:35 - jammyjames: gl
2009-11-06 09:13:31 - irlLordy: gl to you too :)
2009-11-08 17:35:23 - irlLordy: ack! misdeploy :(
2009-11-08 17:50:34 - jammyjames: that misdeploy could have killed you mate..
2009-11-08 17:51:48 - irlLordy: *phew*
2009-11-08 17:52:24 - irlLordy: I wonder why he choose no spoils for this tourney
2009-11-08 17:52:46 - irlLordy: could drag on a while
2009-11-08 17:54:17 - jammyjames: yeah it could.. your dice are really good in this
2009-11-08 17:55:02 - irlLordy: yeah last round particularly
2009-11-08 17:55:48 - jammyjames: man damn.. i really thought i had you in this
2009-11-08 17:55:59 - jammyjames: but you keep on coming with these fucking awesome dice
2009-11-08 17:57:36 - irlLordy: all balances out I suppose
2009-11-08 17:57:55 - jammyjames: not really... you're getting all the luck in this
2009-11-08 17:58:06 - irlLordy: I've one game going where I've one one roll in four rounds
2009-11-08 17:59:32 - jammyjames: yeah my dice have gone seriously on the downhill. im losing like 2 to every 1
2009-11-08 18:06:04 - jammyjames: FFS lost 4 to nothing on that 3
2009-11-08 18:06:07 - jammyjames: this is bollocks
2009-11-08 18:08:16 - irlLordy: that's 1on1 for you :(
2009-11-08 18:08:34 - irlLordy: dice so much more important
2009-11-08 18:22:20 - jammyjames: yeah dice prevail over skill on smaller maps
2009-11-08 18:24:48 - jammyjames: my 2 sec turn
2009-11-08 18:24:49 - jammyjames: lol
2009-11-08 18:24:56 - jammyjames: i bet that confused you
2009-11-08 18:26:27 - jammyjames: stack and build... it appears to be the best tactic in no spoils
2009-11-08 18:27:13 - irlLordy: doh
2009-11-08 18:27:29 - jammyjames: gg boss. i got lucky at the end then
2009-11-08 18:27:53 - irlLordy: tis fair enough
2009-11-08 18:28:07 - irlLordy: I had my fair share throughout as well
2009-11-08 18:28:12 - irlLordy: gg