Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
81 Territories, 17 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2009-12-31 17:40:48 - Game has been initialized 2010-01-04 21:01:37 - sure eliminated Nikita42 from the game 2010-01-04 21:38:31 - sure eliminated ender516 from the game 2010-01-04 21:38:32 - sure won the game 2010-01-04 21:38:32 - ender516 lost 13 points 2010-01-04 21:38:32 - Nikita42 lost 21 points 2010-01-04 21:38:32 - sure gained 34 points
2010-01-01 00:59:46 - ender516: Oh, wow! What are the odds of getting a drop like that?
2010-01-01 09:31:40 - sure: 4 red troops withstood 11 blue troops
2010-01-01 09:31:42 - sure: gg all
2010-01-01 17:01:43 - ender516: LOL, it's a bit early to call it over. You know my luck can't hold.
2010-01-01 18:52:56 - Nikita42: lol it's pretty close to over your 24 troops per turn vs our 6 each removes the worry about luck
2010-01-01 18:53:17 - Nikita42: but it happens i've had lucky drops too they are very nice
2010-01-01 20:55:11 - sure: while the troop count shows at the end of my turn i could get a lot of troops
2010-01-01 20:55:28 - sure: a bird in the hand...you get a lot of troops at the beginning of your turn
2010-01-01 20:55:56 - sure: 18 troops, i can't build a wall high enough to guard against that onslaught let alone push back and break it
2010-01-01 20:56:01 - sure: with what i start with
2010-01-02 03:24:47 - ender516: Yeah, I'm getting 18, but I was set for 24. Nikita42 cut a nice swath through some of my bonus zones.
2010-01-02 03:27:36 - ender516: I also have a bad habit of overreaching, and you two are both lieutenants, while I think Cpl 1st Class is about the best I've ever done.
2010-01-02 03:57:18 - sure: green if you let me retain the 5 troop bonus for holding the circle i'll use it to push back red in the south
2010-01-02 03:57:50 - sure: dropping it all on BGU and just heading to CPT
2010-01-02 18:42:02 - sure: the payout loosk crzy but it will be short lived, not even making it one round as you both step a toe into the bonus stream
2010-01-02 20:23:51 - ender516: Quite the bonus-ectomy you performed, sure.
2010-01-02 21:24:42 - sure: yet you still ourweigh me (barely) in troops and regions
2010-01-02 21:25:03 - sure: i was just a small speed bump in your march to victory :)
2010-01-03 19:00:54 - ender516: What a difference a day makes, eh?
2010-01-03 19:04:07 - sure: i'll be the target now i think
2010-01-03 19:55:13 - sure: wow red in one turn you are back - you hold L, N,and Cape Town
2010-01-03 23:45:35 - sure: if i can just put red on the other side of the map than to get to me he has to go through red
2010-01-03 23:45:58 - sure: so on accident green bufferes me from red's advance
2010-01-04 20:29:06 - Nikita42: gg all
2010-01-04 21:05:53 - sure: gg
2010-01-04 21:19:40 - ender516: Oh, dear...
2010-01-04 21:22:51 - ender516: You'll have to dig me out!